

Kaoru Ushijima's Kaukau Finance is the lender of last resort for many of the poorest people in the area: He collects without mercy and without fail.

Run by a corrupt and sadistic school council, the “system” at Hyakkaou is based on gambling, with losers who cannot cover their debts being demeaned by their peers and forced to serve their debtholders. And if that’s not terrifying enough, some games can result in losing an eye, one’s fingernails, or even their life! But the system is shocked when transfer student Yumeko Jabami arrives. Dark, mysterious and attractive, she’s a wildcard who plays for the thrill of it…

Kaiji Itou is a good-for-nothing loiterer who spends his days drinking beer and stealing hubcaps—that is, until he ends up being tricked by his former co-worker. Unable to suddenly repay his friend's huge debt all by himself, Kaiji is offered a shady deal to participate in an illegal underground gamble on a cruise ship. This turns out to be nothing more than the beginning of his new life of hell—thrown headlong into a life-threatening roller coaster of mind games, cheating, and deceit.

Children from influential families in politics and businesses attend the Hyakkaou Private Academy. There, the hierarchy of the students are classified by a series of games. Students that win the games are on the ruling side and the students who lose become slaves. One day, a mysterious girl, Yumeko Jabami (Minami Hamabe), is transferred to Hyakkaou Private Academy. She looks pure and pretty, but she is actually a compulsive gambler and seeks out the thrill of taking calculated risks.

Due to an accident, Sakura Hiraga gave up on her dream. She is now married and her husband runs a hair salon. They live in a luxurious penthouse apartment. Her life seems glamorous and she is envied by everyone. What everyone does not know is that Sakura Hiraga is abused physically and verbally by her husband. She is unable to leave her situation. Sakura Hiraga considers herself a goldfish in a fishbowl. One day, due to a goldfish, she meets a man.

In the new Tokyo, where every fetish has a face, burned-out war photographer Tatsumi Saiga is slumming in the tabloid wasteland. Sent to dig up dirt on the underground elite, he stumbles upon a depraved ritual below the city—and before the night ends, a single kiss from a young beauty named Kagura Tennouzu ignites a chain of events that could force the entire ruling class to their knees.

A samurai lord has bartered away his newborn son's organs to forty-eight demons in exchange for dominance on the battlefield. Yet, the abandoned infant survives thanks to a medicine man who equips him with primitive prosthetics—lethal ones with which the wronged son will use to hunt down the multitude of demons to reclaim his body one piece at a time, before confronting his father. On his journeys the young hero encounters an orphan who claims to be the greatest thief in Japan.

Fourland Kingdom is an island nation in the North Atlantic. In this country, there are 52 X-Playing Cards, considered the origin of playing cards. A card with a unique supernatural ability can gift its abilities to a qualified person: the player. One day, the X-Playing Cards in government's custody were spread all over Fourland leading to troubles caused by the supernatural abilities of the players with cards across the country. The king secretly assigns Pinochle, one of the top corporations of the nation, to a mission, to collect the cards that are causing all the chaos in the country.

Matsugorou Sawamura is a shamisen player of legendary talent. Upon his death, his grandson, Setsu Sawamura, lost his ability to play. Having lost his beloved sound, Setsu finds himself in Tokyo in search of a new sound to love. Tachiki Yuna, who works at a club, hooks him up with a gig to play there as a warm up act. Setsu imbues the sound of his shamisen with his many thoughts and feelings he has of others, still searching for his own sound and his own feelings.

Nao Kanzaki is a college student who is known for her honesty and naivete. One day, she receives a black postcard indicating that she has been selected to participate in the "Liar Game Tournament". Along with the postcard is a box with 100 million yen. The goal of the first round of the game is to trick the other player out of their hundred million yen. At the end, the winner would get to keep the hundred million earned, and the loser owes the LGT 100 million yen, which "will be collected by any means and at all costs".

After his class' school trip fund is stolen, Yuichi and his best friends are abducted to play a debt repayment game; there is more than money on the line, as their bonds are tested with dark secrets and a lingering question of who is behind it all.

Male student Souta Tsukishima begins working at his family's public bathhouse as a back washer. While concealing her true identity, Souta's classmate Aoi Yuzuki visits the bathhouse. A relationship between the two begins to develop when Souta washes Aoi's back.

Narcotics Enforcement Agent Riko Ikazuchi is undercover with her junior colleague Noma in an apartment that serves as the hideout for a criminal organization. Despite Riko and Noma posing as a newlywed couple, the criminals begin to suspect them after not hearing any marital intimacy during the night. To convince them that they are a loving couple, Noma starts touching Riko's body...

After her mother took the blame for a tragic fire 13 years ago, Anzu plots revenge by working as a housekeeper under a pseudonym for her icy stepmother.

The year is 1931. Prince Tokugawa Yoshinobu holds absolute control over Japan. Remnants of the Meiji era’s culture can be seen around the city, but scientific technology and Japanese esoteric cosmology Onmyodo are also developing. Yet lurking behind the glitz is Kuchinawa, a dissident group planning the assassination of the prince. Tasked to extinguish these dissidents is Nue, the government’s secret executioner group. Sawa Yukimura, who works for this organization, suffered at the hands of the Kuchinawa boss. Her entire family was murdered and she dedicated her life to avenging their death.

Ayano Hanesaki, a first-year student at Kanagawa Prefectural Kitakomachi High School, has a badminton ability able to surpass others effortlessly yet avoids playing the sport. She meets Nagisa Aragaki, a third-year student who practices day and night aiming to become the best player in Japan. Encouraged by coach Tachibana Kentarou, supported by club colleagues, and fired up by various rivals, the two engage in their youth and adored sport so thrilling like a shuttle flown at high speed!

Three "good girl" suburban wives and mothers suddenly find themselves in desperate circumstances and decide to stop playing it safe and risk everything to take their power back.

Kiyotaka Ayanokouji enrolls at the prestigious Tokyo Koudo Ikusei Academy, but is assigned to Class 1-D, where students with behavioral problems are housed. The school awards points equivalent to 100,000 yen per month and allows unusual freedom in classes, masking a more complex system.

Ten years ago, a child wished for the destruction of the world. Now, a group of people has the ability to grant their wishes depending on their power. They are called "Order User." Before these great people who have the power of "Order," one person excels the most with the ability to rule and conquer the world and turn people into puppets when it is in his jurisdiction. This power belongs to Hoshimiya Eiji, who is also responsible for the destructive phenomena that happened exactly ten years ago.

High school soccer players from across Japan gather for a controversial project designed to create the best — and most egoistic — striker in the world.

On the run from a past crime, Juzo Fujimaki is blackmailed into joining an illicit tournament and has to face top martial artists in deadly match-ups.