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Donald is an admiral on a seagoing voyage with his nephews in which they encounter a ravenous shark.
Sea Scouts

Schoolboy Donald is torn between his angel and devil sides, though in Donald's case, the devil side isn't hard to resist. But the smoking he's encouraged to do turns him green and gives him regrets, and when the good side shows up and kicks evil's butt, Donald cheers.
Donald's Better Self

On Motunui, Maui tries to catch a fish with his magical fishhook, only to be comically foiled by the ocean.
Gone Fishing

Heart set on becoming a princess, Lisa Simpson is surprised to learn being bad might be more fun.
Welcome to the Club

While streetworker Mickey romances Minnie, Mickey's nephews Morty and Ferdie take control of his steamroller and it's full speed ahead on a very destructive ride.
Mickey's Steam Roller

Taking all the places on both teams, Goofy demonstrates the game of football with varying results, having problems with the coach and the goal post.
How to Play Football

Mickey's going golfing, and Pluto is his caddy. Besides the usual caddy duties, Pluto runs to the ball and points to it. But when the ball lands in a gopher hole, Pluto's got another task: chase the gopher. They eventually chase each other through a number of holes in a knoll where Mickey is trying to putt out, causing the knoll to collapse.
Canine Caddy

Spike the bulldog, grateful to Jerry for getting him out of the dogcatcher's van, offers to help the little mouse any time he whistles. Tom, Jerry's feline tormentor, seeks to overcome this new disadvantage.
The Bodyguard

Donald's sister Dumbella sends her three sons Huey, Dewey, and Louie to visit their uncle Donald. They prove to be quite a handful for Donald, even with help from his book on child rearing.
Donald's Nephews

By accident, Cedric (Goofy), replaces his master, Sir Loinsteak, in the armor just before the joust with champion Sir Cumference.
A Knight for a Day

The Big Bad Wolf torments Little Red Riding Hood and the Three Little Pigs.
The Big Bad Wolf

It's the 1890s, and Donald is riding his penny-farthing bicycle to see Daisy when Chip 'n Dale make fun of him. It quickly escalates into a full-fledged war between Donald and the chipmunks.
Crazy Over Daisy

ZIM discovers his almighty leaders never had any intention of coming to Earth and he loses confidence in himself for the first time in his life, which is the big break his human nemesis, Dib has been waiting for.
Invader Zim: Enter the Florpus

A basketball game of Goofs (P.U. vs. U.U.) in which the players play furiously, often breaking the rules of the game. All of the players are named after Disney artists.
Double Dribble

With a rubber bone as a lure, Donald Duck tries to entice Pluto to try his mechanical dog washer. When the bone gives Pluto trouble, Donald tries a toy cat as a lure only to unexpectedly fall into the washer himself, get scrubbed and then hung out on the line to dry.
Donald's Dog Laundry

Scrat comes across a time machine and is transported to various times all in pursuit of his beloved acorn.
No Time for Nuts

This short begins with the star canine and his owner Penny in peril from "The Man with the Green Eye", trapped within his fortress protected by overwhelming defenses, tied up and suspended high above a bottomless pit that's surrounded by fire. So Penny's father transforms Rhino into a super hamster to save the day.
Super Rhino

Mater the tow truck travels from country to country as he retells his infamous but unbelievable stories.
Cars Toon Mater's Tall Tales

Villainous Vector must figure out how to get off the moon and return to Earth.
Mooned

When Day, a sunny fellow, encounters Night, a stranger of distinctly darker moods, sparks fly! Day and Night are frightened and suspicious of each other at first, and quickly get off on the wrong foot. But as they discover each other's unique qualities--and come to realize that each of them offers a different window onto the same world-the friendship helps both to gain a new perspective.






