

Somera Nonomoto is the strongest NEET who has inherited the invincible “Nonomoto Mahou-ken” from her late mother. The short anime focuses on the daily life of Somera and the people around her.

Two kids whose families own businesses in a shopping arcade that's scheduled to shut down are thrown into a series of dimensions, each one a parody of some form of anime or video game, and try to find their way home.

It's the year of destiny and 15 year old Kamui Shirō, a powerful psychic, has returned to Toyko after a 6 year absence. He returns to protect his childhood friends, Fūma, and Fūma's younger sister, Kotori. But destiny and fate are haunting Kamui and pulling in himself and his loved ones. It is his destiny to decide the fate of the world and mankind, no matter if he wants the role or not.

Fourland Kingdom is an island nation in the North Atlantic. In this country, there are 52 X-Playing Cards, considered the origin of playing cards. A card with a unique supernatural ability can gift its abilities to a qualified person: the player. One day, the X-Playing Cards in government's custody were spread all over Fourland leading to troubles caused by the supernatural abilities of the players with cards across the country. The king secretly assigns Pinochle, one of the top corporations of the nation, to a mission, to collect the cards that are causing all the chaos in the country.

Solomon fights the harmful use of witchcraft using a database of witches, which includes those who have obtained the power of witchcraft through genetics and others who carry the gene in order to arrest or eliminate them should their powers "awaken". The series focuses on one STN-J member, Robin Sena.

During a summer camp, 15 children, 8 males and 7 females, find a grotto by the sea. Deep within they discover working computers and some electronic equipment, and later the owner, a man called Kokopelli. Kokopelli claimed to be a programmer working on a brand new game, in which a large robot has to defend the Earth against fifteen alien invasions. He persuades the children to test the game and sign a contract. All but one of them signs; barely a moment later they mysteriously awaken on the shore believing what happened was just a dream.

The story centers on a little girl called Sana, who is one of the children that holds the power of "Alice's Dream," an ability that enables her to materialize anything she imagines. After escaping a lab where she was a test subject, Sana ends up in a normal world where she encounters an old man named Zouroku, but will he help her?

High schooler Yūta Iridatsu has experienced “astral projection” i.e. his spirit has been separated from his body. He woke up in a mansion named Koraikan and met a cat spirit named Chiranosuke, who told him “You must find the Sacred Tome of Koraikan in order to return to your physical body.” While searching through corridors of Koraikan, Yūta bumped into underpants of its female residents, and doing so would, eh, create some big trouble for planet Earth.

In the future, Japan is a wasteland. In the Great Kanto Desert, scattered humans eke out a living in the hot sand. Among them, a short-statured man they call "Sunabozu" makes a living as a bounty hunter. Like a demon of the sand, he seems unbeatable. Yet, like all men, he has a particular weakness for the opposite sex...

Office worker Ryou Fujihashi is trapped inside her apartment which has set ablaze. The firefighters arrive in time to save her, and one of them happens to be Souma Mizuno, Fujihashi's childhood friend who she had a crush on. As the apartment fire gets put out, an old love gets rekindled.

Ten years ago, a child wished for the destruction of the world. Now, a group of people has the ability to grant their wishes depending on their power. They are called "Order User." Before these great people who have the power of "Order," one person excels the most with the ability to rule and conquer the world and turn people into puppets when it is in his jurisdiction. This power belongs to Hoshimiya Eiji, who is also responsible for the destructive phenomena that happened exactly ten years ago.

Six studios and seven directors adapt the early works of Tatsuki Fujimoto, the mastermind behind "Chainsaw Man," into an anime anthology. Each episode is an anime adaptation of a short story he drew from ages seventeen to twenty-six, including the first manga he ever submitted for competition. Watch as vivid tales of young love, chaos, madness, and the bonds between people unfold in each episode.

Accused of murder and thrown into the Pit, a young orphan joins a group of monster fighters with special powers to uncover the truth and seek vengeance.

When he was a child, Murakami was friends with a girl he called Kuroneko. One day, while trying to prove the existence of aliens to Murakami, she is killed in an accident that he barely survives. Guilty of his role in the accident, Murokami decides to dedicate his life to proving that aliens exist. Then, one day, a new student with mysterious powers transfers into his class who not only looks a lot like Kuroneko, but is named Kuroha, Neko.

After dreaming about an anime she used to watch as a child, Minoa Asagaya could not forget a particularly memorable scene. However, despite her best efforts, she cannot recall the name of the show. Due to this, Minoa asks for help from her fellow classmates at Sakaneko High School. Her conversation is overheard by Arisu Kamiigusa, the most popular and wealthy girl in class who is also a hardcore otaku. Yet even with her vast knowledge, Arisu does not recognize the show. After discovering that there isn't an anime club at their school, Minoa and Arisu create the Anime Research Club, as they may obtain the answer to Minoa's mystery if they gather people who share the same interest. Thus, Minoa is exposed to a bizarre new world—the world of anime!

In a futuristic Japan where conflicts are settled by the sword, Afro Samurai must avenge his father's murder by challenging a powerful warrior.

Struggling yet brilliant, 19-year-old Minato Sahashi has failed his college entrance exams for the second time, resulting in him being regarded as worthless by those around him. However, the course of his seemingly bleak future is altered dramatically when a beautiful, supernatural woman falls from the sky and into his life. That woman, Musubi, is a "Sekirei," an extraterrestrial with extraordinary abilities. Recognizing the potential of the Ashikabi gene within Minato, Musubi kisses him, initiating a bond between the two of them. This drags him into the high-stakes world of the Sekirei, where he and his new partner must compete against others in a battle for survival called the "Sekirei Plan." However, unbeknownst to the contestants, there is far more at risk that what the competition initially entailed. Manga series by Sakurako Gokurakuin.

The anime follows a salaryman who has a chance meeting with a girl named Ai on the train. They begin to meet every Monday on the train, with the man serving as her bodyguard on the crowded commute while they chat.

While martial arts champion Baki Hanma trains hard to surpass his legendary father, five violent death row inmates descend upon Tokyo to take him on.

Armed with dual machine guns, an undead school girl, Makina Hoshimura, must hunt down 108 other undeads with the help of specially trained Buddhist monks in order to gain entry into Heaven. Based on manga written by Yoshiichi Akahito.

When Hikari was little, she and her father liked to watch professional wrestling, and she became very good at it. She is the pride of her family until she is introduced to Kei, the son of her father's friend.