

Sato is a tangle of anxieties and conspiracy theories, believing that the nefarious N-H-K wants to turn society’s misfits into a mob of hopeless recluses. Mysterious Misaki might be able to help Sato overcome his phobias—if she can pull him out of his existential foxhole and get him to face the world.

Tomozaki is one of the best gamers in Japan, and in his opinion, the game of real life is one of the worst. No clear-cut rules for success, horribly balanced, and nothing makes sense. But then he meets a gamer who’s just as good as him, and she offers to teach him a few exploits…

Fifteen year old Kuroki Tomoko has dated dozens of boys and is easily the most popular girl around-- inside her dating games. In reality, she gets tongue tied just talking to people, and throughout middle school she's only had one actual friend. As she enters high school, she desperately wants to be popular, but doesn't understand that real-life doesn't work like her games. Her artificial successes pave the way to real folly and failure. But why drop this strategy when there's always someone else to blame?!

In a dystopia riddled with corruption and cybernetic implants, a talented but reckless street kid strives to become a mercenary outlaw — an edgerunner.

During a summer camp, 15 children, 8 males and 7 females, find a grotto by the sea. Deep within they discover working computers and some electronic equipment, and later the owner, a man called Kokopelli. Kokopelli claimed to be a programmer working on a brand new game, in which a large robot has to defend the Earth against fifteen alien invasions. He persuades the children to test the game and sign a contract. All but one of them signs; barely a moment later they mysteriously awaken on the shore believing what happened was just a dream.

When Saki Morimi gets into trouble with the police while in Washington D.C., she is helped by a Japanese man who calls himself, Akira Takizawa. Akira has only two things, a gun and a cell phone loaded with 8.2 billion yen in digital money.

In a world where beasts of all kinds coexist, a gentle wolf awakens to his own predatory urges as his school deals with a murder within its midst.

Keita Amano is a perfectly mediocre loner with no particular distinguishing features other than his love for games. One day, his school's prettiest girl and Gamer Club President Karen Tendo suddenly calls out to him. That moment changes Keita's life forever, as he now finds himself in the midst of a romcom with beautiful girl gamers... or, well, that's how it usually goes. Not with him, however.

Earth has been populated by thousands of aliens from all over the galaxy. While all the other aliens are aware of their presence, it is a secret only from the Earthlings. Baka, the prince of the planet Dogra, crash lands on Earth and loses his memory. He forcibly moves in with Yukitaka Tsutsui, a first year high school student who had just moved out on his own. The normal life he once knew is quickly pulled away as he becomes the target of the prince's torment.

"A girl in a lower grade just made me cry!" One day, Senpai visits the library after school and becomes the target of a super sadistic junior! The name of the girl who teases, torments, and tantalizes Senpai is "Nagatoro!" She's annoying yet adorable. It's painful, but you still want to be by her side. This is a story about an extremely sadistic and temperamental girl and you'll feel something awaken inside of you.

One rainy day, salaryman Amakusa Ryo is saved by a high school girl he doesn't know at the station. He later finds out that the girl is Arima Ichika. Ryo is somewhat of a womanizer and to repay her for saving him, he suggests giving her a kiss or going out on a date with her, in which Ichika tells him he's creepy. This, however, opens a new door for Ryo and he falls madly in love with her. Ever since then, Ryo tries to overly express his feelings to Ichika. Ichika just keeps insulting him and says he's being creepy, but he just seems to take it as her way of showing affection towards him...

Komura starts his school year with a new seat neighbor in homeroom—the bespectacled Mie. Before long, he's nursing a raging crush on his quirky classmate who's always forgetting her glasses! While this might be ideal for Komura to get to know Mie better, will his poor heart give out from the daily strain of being up close and personal with the girl he likes?!

The lives of the now 20-something NEET Matsuno sextuplets and the bizarre adventures they find themselves into in the modern day.

After graduating high school, Suzukaze Aoba joins Eagle Jump, the game company that developed Fairies Story, the game she obsessed over as a kid. On her first day as a working member of society, Aoba heads to work swaying in a packed, morning rush hour train. She manages to get to the office building all right but hesitates, wondering if it was really okay for her to take that last step and go inside. That's when a senior member of staff, Toyama Rin, shows up at work and safely leads Aoba inside the offices of Eagle Jump.

There is a place after death that’s neither heaven nor hell. A bar that serves you one chance to win. You cannot leave until the game is over, and when it is, your life may be too.

When Robert “Granddad” Freeman becomes legal guardian to his two grandsons, he moves from the tough south side of Chicago to the upscale neighborhood of Woodcrest (a.k.a. "The Boondocks") so he can enjoy his golden years in safety and comfort. But with Huey, a 10-year-old leftist revolutionary, and his eight-year-old misfit brother, Riley, suburbia is about to be shaken up.

Kiyotaka Ayanokouji enrolls at the prestigious Tokyo Koudo Ikusei Academy, but is assigned to Class 1-D, where students with behavioral problems are housed. The school awards points equivalent to 100,000 yen per month and allows unusual freedom in classes, masking a more complex system.

Kaoruko Moeta is a 15-year-old high school student and 4-panel manga artist. After moving to a dorm especially for female manga artists, she meets shoujo manga artist Koyume, teen romance manga artist Ruki, and shounen manga artist Tsubasa. Every day, they'll work all through the night trying to ink and finish their work!

Shinichi Sakurai’s one wish is for a little peace and quiet. But Hana Uzaki — his boisterous, well-endowed underclassman — has other plans. All she wants is to hang out and poke fun at him. With the help of her chipper charm and peppy persistence, this might just be the start of a beautiful relationship!

A series depicting various scenarios of young love. These stories range from a boy, crippled by his absolute lack of confidence in himself, cannot even accept the fact that the girl of his dreams actually asked him out on a date, to the near-psychotic girl that pours her own blood into her homemade chocolate in order to win his heart.

Denizens of Lux have come to call it "The City" and treat it as a sentient force. Three factions vie for control of the city: the Organo, a strictly professional conglomerate with ties to the criminal underworld in the prosthetics business; the Union, a fanatical populist group interfering with Organo's affairs; and Racan, a marauding group of Texhnolyzed youths.