

Allison and Will set out on a mission to discover the fabled "peace treasure" in a continent wrought with long-standing conflict between two kingdoms. Their belief and aspirations are carried on by their daughter, Lillia, who strives to bring the warring nations together as a united land. This animated show motivates young viewers to dream of a world that is rid of hostility and disputes brought on by differences in nationality or ideology.

A richly romantic action-adventure fantasy, set in a world where retro-futuristic vehicles permeate the skies. Against this lavish background are the lives of young and heroic van ship sky porters - Claus and Lavie - who are forced to take on the mission to deliver a mysterious girl, Alvis, to the battle ship Silvana. Before they know it, they become entangled in an aerial adventure between two countries gripped in an eternal war of magnificent air battleships.

While investigating the legend of the mythical Pokémon Arceus, Ash, Goh and Dawn uncover a plot by Team Galactic that threatens the world.

Civilization is dead, but Chito and Yuuri are still alive. So they hop aboard their beloved Kettenkrad motorbike and aimlessly wander the ruins of the world they once knew. Day after hopeless day, they look for their next meal and fuel for their ride. But as long as the two are together, even an existence as bleak as theirs has a ray or two of sunshine in it, whether they're sucking down their fill of soup or hunting for machine parts to tinker with. For two girls in a world full of nothing, the experiences and feelings the two share give them something to live for.

The young adventurer Belgrieve retires to a quieter life after losing his leg to a beast. While gathering herbs in the woods one day, he rescues an abandoned child. Angeline trains with her father and later achieves S-Rank in the capital’s adventurer guild. Five years later, she decides to return home. Will Belgrieve get another chance at being an adventurer? Will Angeline return home unscathed?

Two centuries have passed since a hero defeated the evil Jaryu and saved the world. In one of the many dungeon cities, Raust, a healer scorned and cast out of his party for being too weak, struggles to find his place. Amidst despair, he meets martial artist Narsena, who invites him to form a new party together. With a fresh start and renewed motivation, the two begin their journey to greatness.

Mini 4WD racing is an interesting hobby in where kids and adults compete using customized motorized miniature cars. Every year, competitions revolving around the hobby circulated around the world, with both kids and adults test out their spirit and passion in racing and companies developing new technologies and innovations for Mini 4WD. The story revolves around the competitive Seiba Brothers: Go and Retsu, who were once constantly arguing on each other to see who's the best racer. However one day after a community-sponsored race, they both met Dr. Tsuchiya, the head of the Tsuchiya Racing Factory who gave them two Mini 4WD Cars of the prototype Saber Series: Sonic Saber and Magnum Saber. With his advice on telling the twins to customize them for the upcoming race, they are now determined to win and race to victory and set off to their wildest race of their lives. While meeting both friends and enemies in the Mini 4WD Racing world.

The planet LaMetal begins a war of conquest with the Earth, and the only one who can defend the world from this threat is the Queen Millennia, a former princess of LaMetal who has made Earth her home.

Follow Liko and Roy as they unravel the mysteries that surround them and encounter Friede, Captain Pikachu, Amethio, and others during their exciting adventures!

In Kino's Journey, the protagonist, Kino, accompanied by a talking motorcycle named Hermes, travels through a mystical world of many different countries and forests, each unique in its customs and people. She only spends three days and two nights in every town, without exception, on the principle that three days is enough time to learn almost everything important about a place, while leaving time to explore new lands.

Mafia is rife in America where assassinations are a regular occurrence on the streets. Inferno, a mysterious company, is behind most of these dealings through the use of their near-invincible human weapon, "Phantom." One day, a Japanese tourist accidentally witnesses Phantom's latest murder. Desperate to escape, the tourist hides in a secluded building. However, Phantom, revealed to be a young woman named Ein, and the leader of Inferno "Scythe Master" captures the tourist and brainwashes him. Given the name "Zwei," this once peaceful tourist is now a puppet of Inferno with no memories. Drawn into a world of lies, deceit, and violence, Zwei must fight to survive, hopefully to one day regain his memories and escape from this world where he is constantly on the brink of death.

While at summer camp, seven kids come across seven Digivices and are transported to a strange digital world. In this new world they make friends with creatures that call themselves Digimon who were born to defend their world from various evil forces.

Peter Quill is Star-Lord, the brash adventurer who, to save the universe from its greatest threats, joins forces with a quartet of disparate misfits — fan-favorite Rocket Raccoon, a tree-like humanoid named Groot, the enigmatic, expert fighter Gamora and the rough edged warrior Drax the Destroyer.

Takato, Ruki, and Lee are children who have, by fate, received real Digimon, unlike the imaginary ones in the card game they play. Each of the children, or Digimon Tamers, have their different views on how Digimon should be treated. But when other Digimon begin to appear around Japan, they must put aside their differences to fend off the digital intruders.

Shin-chan, the boy next door, is a walking disaster, creating chaos wherever he goes. With the body of a child and the mind of an adult, Shinchan is wreaking more havoc than any child before. Shin-chan is carefree, optimistic and gets excited about everything. This 5 year-old likes to do things his way.

When an online game turns real, trapping its players in its virtual space, the strongest of them, Shin, rises up to put a stop to the madness. But just moments after defeating the game's final boss, Origin, and freeing everyone, Shin is transported 500 years into the future of the in-game world. Armed with unrivaled strength, the young swordsman embarks on a legendary journey.

Ten years have passed since the end of Bakumatsu, an era of war that saw the uprising of citizens against the Tokugawa shogunate. The revolutionaries wanted to create a time of peace, and a thriving country free from oppression. The new age of Meiji has come, but peace has not yet been achieved. Swords are banned but people are still murdered in the streets. Orphans of war veterans are left with nowhere to go, while the government seems content to just line their pockets with money.

Noor's dead set on becoming an adventurer, even if the only skills he possesses are useless ones. Sure, he can [Parry] thousands of swords in the span of a single breath, but you need more than that if you want to be an adventurer! Right?

After a rebellion overthrows the Tearmoon Empire, Princess Mia meets her demise by guillotine at just 20 years old. She awakens eight years in the past, given a second chance at life. Haunted by her memory of the guillotine, the princess sets out to rebuild the empire and prevent a return to fate. Can the selfish princess learn to be a selfless leader, even though she’s trying to save herself?

Stars are everything, granting abilities to Tamers. So when Ivy was born without one, her village took it as an ill omen! Now banished, she leads a lonely life of salvaging rubbish to survive. That is until she befriends Sora, a weak little slime, in the forest. Together, the delicate duo embarks on a heartwarming journey of survival and discovers there’s more to Ivy than being starless.

Noel is the grandson of legendary Seeker Overdeath and dreams of surpassing his strength. But it turns out that Noel is nothing but a Talker, the weakest class of them all. Undeterred, he uses his silver tongue to gather allies, develop cunning strategies, and form the greatest clan around. Now, as the most notorious Talker, Noel will do whatever it takes to claim supremacy.