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Kindaichi Hajime may look dumb, but he is one of the smartest you will ever see. He encounters mysteries after mysteries with his good friend, Miyuki, and he swears to solve them in the name of his grandfather, which was a great detective.
Kindaichi Case Files

Mike Tyson is taking the fight from the boxing ring to the streets … by solving mysteries! Aided by the Mike Tyson Mystery Team — the Ghost of the Marquess of Queensberry, Mike’s adopted Korean daughter and a pigeon who was once a man — Mike Tyson will answer any plea sent to him.
Mike Tyson Mysteries

Everyone’s favorite mystery-solving Great Dane is here to find clues, along with a little help from his energetic nephew and four human companions.
Scooby-Doo and Scrappy-Doo

Sylvester and Tweety help out when Granny opens a detective agency.
The Sylvester & Tweety Mysteries

When a series of animal bodies that rot away after a single night begin appearing in a remote mountain village, Inugami, a detective from Tokyo who specializes in the occult, is called to investigate. While working the case, he befriends a strange boy who works in the field every day instead of going to school. Shunned by his peers and nicknamed “Dorotabo” after a yokai that lives in the mud, he helps Inugami uncover the truth behind the killings — but supernatural forces are at work, and while Dorotabo is just a nickname, it might not be the only thing about the boy that isn’t human.
Kemono Jihen

The Scooby-Doo/Dynomutt Hour is a 60-minute package show produced by Hanna-Barbera Productions in 1976 for ABC Saturday mornings. It marked the first new installments of the cowardly canine since 1973, and contained the following segments: The Scooby-Doo Show and Dynomutt, Dog Wonder.
The Scooby-Doo/Dynomutt Hour

Musashino, Tokyo. An elementary schooler repeatedly attacks people in the streets. Known only to the public as "Lil Slugger", none of the victims can recall the young boy's face and only three distinct details are left in their memories: golden inline skates, a baseball cap, and the weapon: a bent golden baseball bat. Detectives Ikari and Maniwa set out to track down the perpetrator and put an end to his crimes.
Paranoia Agent

Souhei Saikawa is a college professor who is obsessed with genius Shiki Magata’s work. He, Moe Nishinosono, and a group of his other students plan a retreat to the remote island where Magata currently resides, which may put them in danger’s way...
The Perfect Insider

A silhouetted suspect moves to the crime-infested town of Beika with murder in mind.
Case Closed: The Culprit Hanzawa

Many years ago, a Great Civil War ravaged Japan, leaving the country fragmented between two regions: Kansai and Kanto. In Kansai, a group of six Akudama carry out missions given to them by a mysterious black cat, while evading the police. But a dangerous journey is about to unfold when a civilian girl becomes twisted into the Akudama's way of life and witnesses their criminal drives.
Akudama Drive

The story revolves around 20-year-old Makoto, who frequently gets involved in highly dangerous situations, usually against his own judgment. Along for the ride are his best buddies Shun, Masa, and Takashi, the enigmatic leader of a local gang in Ikebukuro.
Ikebukuro West Gate Park

The Mystery Inc. gang solve bigger mysteries while also encountering many memorable celebrities.
Scooby-Doo and Guess Who?

Rich heiress Reiko Hosho lives a double life as a novice detective, fighting crime under Inspector Kazamatsuri—also from a wealthy family. After work, Reiko sheds her pantsuit to don a lovely dress for dinner each day. Difficult cases force her to confide in her butler Kageyama, who proceeds to savagely ridicule her inability to solve mysteries, all while brilliantly unraveling each case himself.
The Dinner Table Detective

Marvin Flute may be the greatest detective ever to catch a cannibal clown or correctly identify a mid-century modern armoire. But there’s one mystery he still can’t crack — his family. Now that he's back in Grimsburg, a town where everyone has a secret or three, Flute will follow every lead he’s got to redeem himself with the ex-wife he never stopped loving, even if it means hanging out with the son he never bothered to get to know.
Grimsburg

Former delinquent Cornelius Fillmore saw the light, and now fights on the side of justice at X Middle School. Joining him is Ingrid Third, who has a photographic memory. Together, Fillmore and Third fight all those who attempt to break the rules at X, all while keeping Jr. Commissioner Vallejo off their backs and trying to please the school's overly-image-conscious Principal Folsom. Fillmore! is an American animated television series which was produced by Walt Disney Television Animation. The series was created by Scott M. Gimple and directed by Christian Roman. It was the last series produced by Walt Disney Television Animation alone, without association with Disney Channel.
Fillmore!

The amazing Taichi Keaton works on cases around the globe that always lead to adventure! He combines his arsenal of multidisciplinary expertise in investigation, archeology, and survival with his experience as a professor, a Falklands Conflict veteran and a SAS agent to unravel the often dangerous challenges in each riveting episode.
Master Keaton

When Shaggy's rich Uncle Albert goes missing and is presumed dead, Shaggy receives an inheritance, which he uses to upgrade the Mystery Machine so it can transform itself into other types of vehicles. Before disappearing, Uncle Albert made some enemies and it is up to Shaggy and his trusty canine, Scooby-Doo, to defeat those enemies, the most dangerous of whom is evil Dr. Phineas Phibes. Armed with the upgraded Mystery Machine, a loyal robot servant and their new riches, Shaggy and Scooby must stop Dr. Phibes' evil plans and save the world.
Shaggy & Scooby-Doo Get a Clue!

When Saki Morimi gets into trouble with the police while in Washington D.C., she is helped by a Japanese man who calls himself, Akira Takizawa. Akira has only two things, a gun and a cell phone loaded with 8.2 billion yen in digital money.
Eden of the East

12 oz. Mouse revolves around Mouse Fitzgerald, nicknamed "Fitz", an alcoholic mouse who performs odd jobs so he can buy more beer. Together with his chinchilla companion Skillet, Fitz begins to recover suppressed memories that he once had a wife and a child who have now vanished. This leads him to seek answers about his past and the shadowy forces that seem to be manipulating his world.
12 oz. Mouse

Hope's Peak Academy is a special school, recognized by the government, that was established in order to gather and nurture top-class students who excel in various fields. This school has two courses: The main course, and the preparatory course. Anyone with the money can enter the preparatory course, even if they don't have any special skills. The 77th class of the main course is filled with students who not only have unique abilities, but unique personalities as well. However, the students learned that "Talent isn't the most important thing in life; it's to involve yourself with people and make yourself a better person while making memories." However, little did they know that a mysterious project and discrimination of the courses were happening right under their noses. Hajime Hinata, a boy from the preparatory class who craves for an ability. The fateful meeting he has drives the future of the school into an unimaginable direction.