

Rinne, a girl who cannot see the faces of others, is born into a family of exorcists. On her first mission, she faces an incomprehensible foe and is rescued by the mysterious Jugemu. Rinne learns that all worlds, known as "Strike World," are threatened. She begins a journey with Jugemu through these dying worlds, forging deep bonds along the way.

On the run from a past crime, Juzo Fujimaki is blackmailed into joining an illicit tournament and has to face top martial artists in deadly match-ups.

Ryu and Ken travel the world to become better fighters and learn new techniques. During their journey, they find themselves caught up in a conspiracy of the mysterious Shadowlaw.

Hakuoro has lost his memory after succumbing to serious injuries. But thanks to an elderly woman and her granddaughter Eruruu, he is nursed back to health. His face is covered by a strange irremovable mask and he occasionally sees beastly visions. Eruruu now cares for him as he becomes accustomed to the village and its inhabitants, who all bear strange ears (the women also have tails). Though these people venerate the forces of nature, desecration of an altar forces them to take drastic measures to preserve their lives from the wrath of Mutikapa-sama, guardian of the forest.

Two centuries have passed since a hero defeated the evil Jaryu and saved the world. In one of the many dungeon cities, Raust, a healer scorned and cast out of his party for being too weak, struggles to find his place. Amidst despair, he meets martial artist Narsena, who invites him to form a new party together. With a fresh start and renewed motivation, the two begin their journey to greatness.

Mafia is rife in America where assassinations are a regular occurrence on the streets. Inferno, a mysterious company, is behind most of these dealings through the use of their near-invincible human weapon, "Phantom." One day, a Japanese tourist accidentally witnesses Phantom's latest murder. Desperate to escape, the tourist hides in a secluded building. However, Phantom, revealed to be a young woman named Ein, and the leader of Inferno "Scythe Master" captures the tourist and brainwashes him. Given the name "Zwei," this once peaceful tourist is now a puppet of Inferno with no memories. Drawn into a world of lies, deceit, and violence, Zwei must fight to survive, hopefully to one day regain his memories and escape from this world where he is constantly on the brink of death.

Five young men with mystical armor fight to save the mortal from the evil Talpa.

This is a world of the skies, where many islands drift in the sky. A boy named Gran and a talking winged lizard named Vyrn lived in Zinkenstill, an island which yields mysteries. One day, they come across a girl named Lyria. Lyria had escaped from the Erste Empire, a military government that is trying to rule over this world using powerful military prowess. In order to escape from the Empire, Gran and Lyria head out into the vast skies, holding the letter Gran's father left behind - which said, "I will be waiting at Estalucia, Island of Stars".

Trunks returns from the future to train with Goku and Vegeta. However, it disappears without warning. Then the mysterious Fu bursts in, telling them that Trunks has been imprisoned in the Prison Planet, a mysterious complex in an unknown place in the universes. The group seeks the dragon balls to free Trunks, but an endless battle awaits them! Will Goku and the others rescue Trunks and escape the Prison Planet?

In a world very much like our own, great race horses of the past have a chance to be reborn as "horse girls"—girls with the ears and tails of horses as well as their speed and endurance. The best of these horse girls go to train at Tokyo's Tracen Academy, hopefully moving on to fame and fortune as both racers and idols. Special Week, a high school horse girl from the countryside, has just transferred to Tracen, and she's determined to fulfill her promise to her mother to become the best horse girl in Japan. On her way to school, she takes a pit stop at the race track and instantly falls in love with Silence Suzuka's style, becoming determined to race on the same team as her.

Follow different Trainers around the Pokémon world as they grow and evolve with their Pokémon.

Follow Red as he travels through the Kanto region, encounters Team Rocket, battles his rival, and challenges the Pokémon League!

Azur Lane, a combination of all the different Camps in the world, was once successful in repelling the underwater menace, the Siren. Now splintered, they must face a new threat in Red Axis, former allies who crave to wield this otherworldly Siren technology for their own nefarious desires! Who will be victorious in the never-ending war between these battleship girls!?

Orphen is a powerful sorcerer who is notoriously lazy. Everything changes when he finds a way to save his sis, who was turned into a dragon during their days at magic academy. Betrayed by friends who refused to help, Orphen will stop at nothing to track her down, even if he has to go it alone.

The planet LaMetal begins a war of conquest with the Earth, and the only one who can defend the world from this threat is the Queen Millennia, a former princess of LaMetal who has made Earth her home.

Sword and magic rule in the continent of Kuna'ahn. In this continent are three powerful nations: the Holy Kingdom of Amoria, the Kingdom of Ishilfen, and the Kingdom of Vanrodis, which share a delicate balance of power. Should disaster befall any one of the three nations, war would spread throughout the continent. Also residing there is the feared "Evil Dragon" Daganzord, an unstoppable force that leaves nothing but scorched land and destruction wherever he goes. Hiiro's parents, Bairo and Kismitete, joined other sorcerers in a magic ritual ten years ago in an attempt to seal Daganzord, but failed when someone interfered. The ritual would later become known as the "Balbagoa Tragedy." After being rescued by Giruu, young Hiiro set out to learn swordsmanship so that he could avenge his parents.

A team of assassins exacts a bloody retribution on Joe Logan – a former ninja who escaped his clan – and his family for betraying their ancient code. Rising from his seeming "death," Joe will re-emerge as his former self – Ninja Kamui – to avenge his family and friends and bring down the very clan that made him.

After a high-profile political assassination goes sideways, an injured hitman hides out amongst a tribe of snow monkeys in the mountains of Japan.

Yuki plays death games for a living, but when she wakes in a mansion with five other women, can she survive a new lethal maze of locked rooms and traps?

Genki is a boy who loves playing the Monster Rancher games and one day he's somehow transported into the world of the video game where he meets the girl Holly and the monsters Mochi, Suezo, Golem, Tiger and Hare. Together, they are searching for a way to revive the Phoenix, which is the only monster capable of stopping the evil Moo.

A terrible and mysterious enemy attacks the small village of Shu and his friend Kluke. The great warrior Zola, followed by Jiro, will help them discover the ability to evoke shadows.