
竜馬がゆく
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Ten years have passed since the end of Bakumatsu, an era of war that saw the uprising of citizens against the Tokugawa shogunate. The revolutionaries wanted to create a time of peace, and a thriving country free from oppression. The new age of Meiji has come, but peace has not yet been achieved. Swords are banned but people are still murdered in the streets. Orphans of war veterans are left with nowhere to go, while the government seems content to just line their pockets with money.
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The Meiji Era was one of great renewal for Japan, where swords and killing were outlawed. However, many survivors from the time of Revolution still live, lurking in the shadows and waiting for a chance to use their killing blades again. Only Kenshin Himura, formerly one of the most brutal of killers, hopes to keep his swordsman's honor and still live in the new era.
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Shin-chan, the boy next door, is a walking disaster, creating chaos wherever he goes. With the body of a child and the mind of an adult, Shinchan is wreaking more havoc than any child before. Shin-chan is carefree, optimistic and gets excited about everything. This 5 year-old likes to do things his way.
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In the early Meiji era, Shujiro, once known as an undefeated samurai, decides to participate in a deadly survival game to save his family and villagers.
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Captain Tsubasa J is a TV anime series that retells the story of the original manga and also adds some arcs from the World Youth Saga manga. The anime was originally broadcast by Fuji Television in Japan from 1994-10-21 to 1995-12-22 with 47 episodes. The animation was done by Studio Comet. The series was suspended due to budget constraints.
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Kindaichi Hajime may look dumb, but he is one of the smartest you will ever see. He encounters mysteries after mysteries with his good friend, Miyuki, and he swears to solve them in the name of his grandfather, which was a great detective.
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Four years ago, Kazuma Kannagi was defeated by his cousin Ayano Kannagi for the right to be the successor of Enraiha, a sword passed down in the Kannagi family. His defeat, along with his lack of talent for En-Jutsu, the fire arts, the Kannagis' specialty, resulted in his banishment from the family. Now, Kazuma returns as Kazuma Yagami, a skilled master of Fū-Jutsu, the wind arts.
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Ginko, a Mushi master, travels from place to place researching the Mushi and helping people who are suffering because of it.
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In the story, Kagami Taiga has just enrolled into Seirin High School when he meets Kuroko Tetsuya of the school's basketball team. Kuroko happens to be the shadowy sixth member of the legendary Generation of Miracles basketball team. Together, Kagami and Kuroko aim to take their team to the inter-high school championship - against Kuroko's former teammates.
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Yukimura Chizuru is the daughter of a doctor who works in Edo; her father leaves Edo to work as a volunteer doctor and moves to Kyoto without his daughter. As time passes by, Chizuru starts worrying about losing contact with her father, so she decides to go to Kyoto in search of him. On the way, Chizuru is attacked by few criminals and witnesses a fight between an oni and the Shinsengumi. Taking her into custody and saving her, the Shinsengumi debate on what to do with Chizuru when they discover that she is the daughter of the doctor they are also looking for. So they decide to become Chizuru's protectors and help her look for her father (the doctor). Lots of events happen while she stays with the Shinsengumi, as they discover mysterious secrets and also fight against the Bakumatsu group.
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Tennis prodigiy Ryoma Echizen enters the tennis powerhouse Seishun Academy. Once he fights his way onto the team, the game will never be the same.
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Raku Ichijo is an average high school student. He also happens to be the sole heir to the head of a Yakuza Family called the Shuei-gumi. 10 years ago, Raku made a promise… a secret promise with a girl he met. They promised one another that they will “get married when they reunite.” Since then, Raku never let go of the pendant the girl gave him.
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Eiichirō Maruo (nicknamed "Ei-chan" for his grades being straight "A") is an honor student, bookworm, and is not interested in anything other than studying. In order to solve his problem of lacking physical strength, he enrolled a tennis school and soon found the fascinating side of tennis. Being a tennis newbie lacking physical strength, he supplement his shortcomings with his excellent observing and analyzing skills.
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Murasame Sumika is popular in the high school for her excellence in the marks and sports. However, she has a secret: she is in love with her classmate Kazama Ushio, but she hasn't noticed Sumika's feelings. On the other hand Ushio also has a liking to the love between girls but she only shows any interest in cutesy girls. Sumika, a card-carrying badass who helps run her family's dojo, does not fit this bill even a little. Cue angst, as she is forced to watch from the sidelines as Ushio falls for girl after girl, none of them her. Ushio is always eager to share news about her latest crush. With the duo's knack for attracting trouble, it looks like Sumika's trials have only just begun.
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Akira Tachibana was once the ace of a track club, but an injury forced her to quell her passion for sports. Masami Kondou, a divorced father, had ambitions of being a writer and now manages a restaurant, where Akira works. It is the intersection of Akira and Masami’s seemingly disconnected lives that makes each of them reconsider and redefine everything about themselves.










