

The ultimate battle royale for divinity has begun. High schoolers must use their unique powers to compete against each other for the coveted title “God.” But as each brawl becomes more vicious than the last, alliances are formed and betrayals take place. Who will emerge victorious and claim their godly throne?

Saved by the Other Suppression Force as a child, psychokinetic Yuito enlists in this elite team formed to fight Earth’s enemy. Meanwhile, prodigy Kasane was scouted for her abilities. Kasane’s dreams tell her strange things, dragging the two into an unavoidable fate.

After dying to save a boy, delinquent tough guy Yusuke Urameshi is granted another chance at life by redeeming himself as a "Spirit Detective."

Following the success in the Camelot Singularity, Ritsuka Fujimaru and Mash Kyrielight are assigned to the last Singularity in the Grand Order initiative. In Ancient Babylonia, 2500 BCE, they embark on a mission to secure humanity's survival. Upon arrival, they learn that three gods have threatened Uruk, the Babylonian city ruled by King Gilgamesh. Ritsuka and Mash must work together to fend off the invasion of mysterious beasts in Uruk under Gilgamesh's orders while investigating the true nature of the three gods' actions against humanity; but unknown to Ritsuka, an ancient entity is slowly rising from its slumber.

Set in Akihabara, the shopping area has been invaded by creatures known as "Synthisters" who prey on the patrons of Akihabara, feasting on their social energy and will to live. These enemies can only be stopped by direct exposure to sunlight, meaning to defeat these synthisters their clothes need to be ripped off exposing them to sunlight.

Sudou Kaname, an ordinary high school student, receives an invitation email to try a mysterious app called "Darwin's Game." Kaname, upon launching the app, is drawn into a game where players fight one another using superpowers called Sigils. Without knowing the reason for all this, can Kaname survive furious battles against the powerful players who attack him?

Kiyotaka Ayanokouji enrolls at the prestigious Tokyo Koudo Ikusei Academy, but is assigned to Class 1-D, where students with behavioral problems are housed. The school awards points equivalent to 100,000 yen per month and allows unusual freedom in classes, masking a more complex system.

In the year 2138, virtual reality gaming is booming. Yggdrasil, a popular online game is quietly shut down one day. However, one player named Momonga decides to not log out. Momonga is then transformed into the image of a skeleton as "the most powerful wizard." The world continues to change, with non-player characters (NPCs) beginning to feel emotion. Having no parents, friends, or place in society, this ordinary young man Momonga then strives to take over the new world the game has become.

Every 12 years, mercenaries with the highest caliber of brute strength, cunning wit, and deadly precision gather to participate in the Zodiac Tournament. Each warrior bears the name and attributes of one of the 12 animals of the Chinese zodiac. With their pride and lives on the line, they engage in vicious combat until only the victor remains.

Being just a normal student without a special talent, Makoto Naegi wins a lottery to attend the prestigious Hope's Peak Academy where only the top prodigies attend. However, instead of this being the beginning of a wonderful high school life, it's a ticket to despair, because the only way to graduate from Hope's Peak Academy is to kill one of your fellow students or be one of their victims.

In a Holy Grail War, Mages (Masters) and their Heroic Spirits (Servants) fight for the control of the Holy Grail—an omnipotent wish-granting device said to fulfill any desire. Years have passed since the end of the Fifth Holy Grail War in Japan. Now, signs portend the emergence of a new Holy Grail in the western American city of Snowfield. Sure enough, Masters and Servants begin to gather... A missing Servant class... Impossible Servant summonings... A nation shrouded in secrecy... And a city created as a battleground. In the face of such irregularities, the Holy Grail War is twisted and driven into the depth of madness. Let the curtain rise on a masquerade of humans and heroes, made to dance upon the stage of a false Holy Grail.

For as long as he can remember, Ichigo Kurosaki has been able to see ghosts. But when he meets Rukia, a Soul Reaper who battles evil spirits known as Hollows, he finds his life is changed forever. Now, with a newfound wealth of spiritual energy, Ichigo discovers his true calling: to protect the living and the dead from evil.

Antisocial misfit Ryohei Arisu wanted nothing more than to leave his mundane life behind, but a wish on a firework transports him to the post-apocalyptic Borderland, a sinister parallel reality where danger lurks around every corner and survival is not guaranteed. To live to fight another day, Ryohei and other unwilling contestants must win a series of games, each deadlier than the last — but returning home means putting not only his skills, but also Ryohei's humanity to the ultimate test.

Before eradicating humankind from the world, the gods give them one last chance to prove themselves worthy of survival. Let the Ragnarok battles begin.

Saya Kisaragi is an outwardly normal girl who serves as the shrine maiden to a country town; in reality, she is a skilled swordswoman charged by her father to defeat Elder Bairns, monsters who feed on human blood. As her battles grow more desperate and more people she cares for fall victim to the Elder Bairns, Saya begins finding faults in her reality, and eventually uncovers a disturbing truth about herself, the town and her surviving friends.

Minato is a boy who stopped playing water polo due to a certain incident in the winter of his third middle school year. He picks the sport back up again with a new team when he starts in high school, but the fledgling team runs into many problems.

When he stumbles upon Tora, a demon who's been impaled by a spear, young Ushio frees the beast and demands his help in fighting other agents of evil.

The spirit Hanako-kun and his human assistant, first-year student Nene Yashiro, keep the peace between supernatural forces and the students of Kamome Academy. When they’re not fighting to maintain balance between the living and spirit worlds, how do they spend their time? Join Hanako-kun and Nene on their adventures after school!

With his two friends, a video-game-obsessed young man finds himself in a strange version of Tokyo where they must compete in dangerous games to win.

Kakeru, a former elite runner at high school, is chased for stealing food. He is saved by Kansei University student Haiji, who is also a runner. Haiji persuades Kakeru to live in the old apartment "Chikuseisou" where he plans to team up with fellow residents to enter Hakone Ekiden Marathon, one of the most prominent university races in Japan. Kakeru soon finds out that all of the residents except for Haiji and himself are complete novices.

A gate to another world opens in Mikado City, and monsters called Neighbors emerge. It's up to Border Defense agent Osamu Mikumo to fight them.