
Synopsis
No synopsis available at this time.
Episodes
You might also like

Burnt out on office politics, Agatha Raisin retires early to a picturesque village in the Cotswolds and soon finds a second career as an amateur detective investigating mischief, mayhem, and murder in her deceptively quaint town.
Agatha Raisin

The Mystery Inc. gang solve bigger mysteries while also encountering many memorable celebrities.
Scooby-Doo and Guess Who?

Morfa Halen is a tight-knit Welsh town precariously nestled between towering mountains and a fast-encroaching sea that threatens its very existence. As a once-in-a-generation storm begins to gather far out at sea, former detective turned teacher Jackie Ellis discovers the body of her 8-year-old pupil, Cefin, seemingly drowned. The discovery sends shockwaves through the community, reviving the ghost of an unsolved cold case that rocked the town three years prior - the disappearance of Jackie’s niece, Nessa, which cost her career.
Under Salt Marsh

Everyone’s favorite mystery-solving Great Dane is here to find clues, along with a little help from his energetic nephew and four human companions.
Scooby-Doo and Scrappy-Doo

Crime drama set in the 1960s about an old-school detective trying to come to terms with a time when the lines between the police and criminals have become blurred.
Inspector George Gently

Detective Inspector Max Arnold lives on a battered houseboat at the end of Cheyne Walk after separating from his art dealer wife Astrid. The son of a local bookshop owner, Max is a far cry from the affluent elite whose crimes he'll help solve along with D.C. Priya Shamsie.
The Chelsea Detective

A team of inspectors investigates murders in and around the small Upper Bavarian town of Rosenheim, and they still have plenty of time to see idyllic landscapes and luxurious pre-alpine villas and enjoy sumptuous Bavarian fare with beer.
Die Rosenheim-Cops

The gang decide to go traveling in the Mystery Machine, seeking fun and adventure during what could possibly be their last summer break together. However, havoc-wreaking monsters seem to be drawn to them, appearing almost every stop of the way.
Be Cool, Scooby-Doo!

This incarnation of the popular cartoon series finds Scooby and the gang living in Crystal Cove, a small town with a long history of ghost sightings, monster tales and other mysteries ripe for the sleuths to solve once and for all. But the longstanding Crystal Cove residents, who bank on the town's reputation to attract tourists, are prepared to do what it takes to protect their turf.
Scooby-Doo! Mystery Incorporated

Scooby-Doo and the Mystery, Inc. gang are launched into the 21st century, with new mysteries to solve.
What's New, Scooby-Doo?

Beth Burgess, a discredited journalist, is desperate to salvage her career by latching on to the story of a young mother sentenced to life in prison for maiming and murdering her husband, crimes she claims she didn't commit. In trying to uncover the truth, Beth finds herself in over her head as she contends with Colorado gun-smugglers, clickbait culture, the doldrums of marriage and her own tarnished past.
Guilty Party

Mike Tyson is taking the fight from the boxing ring to the streets … by solving mysteries! Aided by the Mike Tyson Mystery Team — the Ghost of the Marquess of Queensberry, Mike’s adopted Korean daughter and a pigeon who was once a man — Mike Tyson will answer any plea sent to him.
Mike Tyson Mysteries

When Shaggy's rich Uncle Albert goes missing and is presumed dead, Shaggy receives an inheritance, which he uses to upgrade the Mystery Machine so it can transform itself into other types of vehicles. Before disappearing, Uncle Albert made some enemies and it is up to Shaggy and his trusty canine, Scooby-Doo, to defeat those enemies, the most dangerous of whom is evil Dr. Phineas Phibes. Armed with the upgraded Mystery Machine, a loyal robot servant and their new riches, Shaggy and Scooby must stop Dr. Phibes' evil plans and save the world.
Shaggy & Scooby-Doo Get a Clue!

Former delinquent Cornelius Fillmore saw the light, and now fights on the side of justice at X Middle School. Joining him is Ingrid Third, who has a photographic memory. Together, Fillmore and Third fight all those who attempt to break the rules at X, all while keeping Jr. Commissioner Vallejo off their backs and trying to please the school's overly-image-conscious Principal Folsom. Fillmore! is an American animated television series which was produced by Walt Disney Television Animation. The series was created by Scott M. Gimple and directed by Christian Roman. It was the last series produced by Walt Disney Television Animation alone, without association with Disney Channel.
Fillmore!

Sylvester and Tweety help out when Granny opens a detective agency.
The Sylvester & Tweety Mysteries

It's all up to you. You must gather clues, note locations and facts, and finally fit all the clues together to help catch the greatest criminal mastermind in history--none other than the infamous Carmen Sandiego. She's bold, beautiful, and until now, uncatchable. But with your help, the ACME Detective agency might just have a chance at bringing her in.
Where on Earth Is Carmen Sandiego?

Barney Miller is the kind of cop we'd all like to run into. Always sensible, he maintains order over a band of detectives who gamble, hit on anything in skirts, go to renaissance philosophy conventions for fun, and would really prefer to be writing. Nearly all of the action takes place in the squad room where citizens and criminals are brought in to complicate the mix.
Barney Miller

A live-action sitcom about two 12-year-old girls who start a multi-million-dollar gaming company and take on rap superstar Double G as a business partner.
Game Shakers

Tommy Lynley, an aristocratic detective, and Barbara Havers, a working-class maverick sergeant, share little in common; except a passion for justice. His intellect and her instincts make them an unlikely but formidable team.
Lynley

Four panelists must determine guests' occupations - and, in the case of famous guests, while blindfolded, their identity - by asking only "yes" or "no" questions.


