
Denise M. Huth
Production
Known For

Sheriff's deputy Rick Grimes awakens from a coma to find a post-apocalyptic world dominated by flesh-eating zombies. He sets out to find his family and encounters many other survivors along the way.
The Walking Dead

Host Chris Hardwick discusses episodes of the AMC television series The Walking Dead with guests, including celebrity fans, cast members, and crew from the series.
Talking Dead

After a violent storm, a dense cloud of mist envelops a small Maine town, trapping David Drayton and his five-year-old son in a local grocery store with other local residents. They soon discover that the mist conceals deadly horrors that threaten their lives, and worse, their sanity.
The Mist

Rick and Michonne are thrown into another world, built on a war against the dead... And ultimately, a war against the living. Can they find each other and who they were in a place and situation unlike any they've ever known before? Are they enemies? Lovers? Victims? Victors? Without each other, are they even alive – or will they find that they, too, are the Walking Dead?
The Walking Dead: The Ones Who Live

The Making of the TV Series The Walking Dead.
The Making of The Walking Dead

Behind the scenes documentary on the making of the film.
When Darkness Came: The Making of 'The Mist'

Whenever a solid "brain trust" around creature assembly exists, then the process behind crafting these monsters must've been interesting. This 13-minute featurette captures the process of crafting the concepts for the monsters, from the models assembled for the primary ideas to the separation of computer and realistic tangible effects. KNB effects did some really strong work here, even in the small ways that purely give actors inspiration for their performances.
Monsters Among Us: The Creature FX of 'The Mist'
Scene 35 can best be described as the point in which the muck hits the fan. It's a scene with unbridled chaos involving CG effects, creature models, stunts, coordination, dramatic character portrayals ... just about anything that could possibly go wrong in a scene. This feature shows how it came to be, how Darabont infused some last-minute ideas into its assembly, and how it wedged in as one of the stronger parts of The Mist.