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"If you blush, you lose." Living by this principle, the middle schooler Nishikata gets constantly made fun of by his seat neighbor Takagi-san. With his pride shattered to pieces, he vows to turn the tables and get back at her some day. And so, he attempts to tease her day after day, only to find himself victim to Takagi-san's ridicule again sooner than later. Will he be able to make Takagi-san blush from embarrassment even once in the end?
There are many idols with long-established talent agency 346 Production. And now the company is starting a new program, the Cinderella Project! Girls leading normal lives are chosen to be aspiring idols and see another world for the first time in this Cinderella story. Can they all climb the stairs that lead to the palace? The magic begins now...
At the opening ceremony of the WSG (World Sports Games) Tokyo Games, a sports festival held once every four years, it is announced that the world's first vacuum superconducting maglev with a maximum speed of 1,000 kilometers per hour will open. While attracting attention from around the world, top executives of large companies are kidnapped from the party venue where WSG tournament sponsors gather. Conan moves toward a solution and eventually finds a connection with the WSG abduction case that occurred 15 years ago in Boston, USA.
A new hunter, Bloody Queen, arrives at the manor. Due to her expectations of royal treatment, she has trouble adjusting to life there. The Survivor Eli Clark reaches out to her, but in her tempestuous state of mind, she lashes out at him, and he becomes trapped in a mirror world. In the mirror world, all of the hunters and survivors have been reflected as courtiers and servants in the queen's castle. They do not remember their pasts, but Mary will not let the illusion break so that everyone can return to the manor. But under the glistening surface of constant parties and pleasure, a plot is brewing, and Eli realizes that he must convince Mary to let her illusions go before it is too late.
A recurring four-against-one game of “tag” at the manor. It was a stage with no final act, where neither survivors nor hunters could escape, each carrying their past and their desires. Edgar, a painter newly invited to the manor, finds himself in the midst of this life-or-death game, where he encounters raw inspiration that shakes him to his core. Facing him is Galatea, a sculptor who ceaselessly seeks her “perfect self” and is obsessed with a maddening ideal. The encounter between these two artists shines an even deeper light on the darkness within each of them. Will they ultimately seize what they desire? Or— will they sink into the abyss of art?