FEEL IT.STREAM
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Ken James

Art

Known For

Ultraman: Towards the Future
7.8

Jack Shindo and Stanley Haggard are members of the first manned expedition to Mars, and on the red planet find a giant slug-like monster, Goudes/Gudis. Shindo is pinned by a rockslide and Haggard tries to escape in their ship but is blown up by Gudis. Suddenly a giant warrior, Ultraman Great, arrives and fights Goudes, but when Ultraman is on the verge of victory Goudes changes into a virus and travels to Earth where it mutates other creatures into monsters and awakens existing ones. Needing a human host to survive on Earth, Ultraman joins with Jack, allowing him to become the mighty alien when all seems lost. He joins UMA in order to help them battle the monsters.

Ultraman: Towards the Future

1990
Jumping Ship
6.5

Michael has big plans to show his cousin Tommy a good time aboard a luxury yacht until he discovers that the yacht he's chartered is actually an old rusted fishing boat. But when modern-day pirates chase the fishing boat, the boys are forced to jump ship, leaving them stranded on a desert island with the boat's captain, Jake Hunter.

Jumping Ship

2001
Deadlocked: Escape from Zone 14
9.5

Tony is framed by Claremont for a murder he didn't commit. He is sent to prison but Claremont promises him freedom if he can find Allie in the prison and bring her out. Allie and Tony soon join forces and the actual escape from the prison is a small part of what they will go through together.

Deadlocked: Escape from Zone 14

1995
The Battlers
7.0

Fairly sensitive melodrama about life on the back-roads in Australia at the height of the Great Depression. Centring on the developing romance between two drifters this presents a commendable level of period detail. Based on the novel by Kylie Tennant.

The Battlers

1994
The Plumber
6.4

A young couple, living in a campus apartment complex, are repeatedly harassed by an eccentric plumber, who subjects them to a series of bizarre mind games while making unnecessary repairs to their bathroom.

The Plumber

1979
Chase Through the Night
7.5

A group of hardened criminals on the lam take refuge in the badlands of the Australian outback. When they come across a small settlement, they take hostages in case the law shows up, but are outwitted by a supernatural force, a powerful shaman.

Chase Through the Night

1983
Hildegarde
6.0

Three intrepid siblings try to rescue their precious duck from bird smugglers who want to eat it.

Hildegarde

2001
Trade-Offs
N/A

Trade-offs was an AIT program designed to improve economics instruction in the United States and Canadian schools. The series of fifteen lessons, for children from 9-13, helped students think their way through economic problems and increased their understanding of economics. On a broader scale, it helped them become more effective decision makers and ultimately more responsible citizens. Each lesson consists of a 20-minute color television/film program plus teacher's guide material to facilitate classroom follow-up. Each program begins with a short segment that identifies key points that students and teachers should watch for. This is followed by the dramatization of a fundamental economic problem relevant to the daily life of the student. Special visuals emphasize the economic principles and reasoning processes involved. The last portion of the program introduces, but does not resolve, another problem, and ends by posing a question to the viewers.

Trade-Offs

1978