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Tom Bissell

Tom Bissell

Writing

Biography

Tom Bissell (born January 9, 1974) is an American journalist, critic, and writer, best known for his extensive work as a writer of video games, including The Vanishing of Ethan Carter, Battlefield Hardline, and Gears 5. His work has been adapted into films by Julia Loktev, Werner Herzog and James Franco. Description above from the Wikipedia article Tom Bissell, licensed under CC-BY-SA, full list of contributors on Wikipedia.

Known For

Andor
8.3

In an era filled with danger, deception and intrigue, Cassian Andor will discover the difference he can make in the struggle against the tyrannical Galactic Empire. He embarks on a path that is destined to turn him into a rebel hero.

Andor

2022
The Mosquito Coast
6.7

Allie Fox—a brilliant inventor and stubborn idealist—uproots his family for a dangerous quest through Mexico to flee the U.S. government and find safety.

The Mosquito Coast

2021
The Disaster Artist
7.1

An aspiring actor in Hollywood meets an enigmatic stranger by the name of Tommy Wiseau, the meeting leads the actor down a path nobody could have predicted; creating the worst movie ever made.

The Disaster Artist

2017
Salt and Fire
4.9

A scientist blames the head of a large company for an ecological disaster in South America. But when a volcano begins to show signs of erupting, they must unite to avoid a disaster.

Salt and Fire

2016
The Loneliest Planet
5.7

Backpacking in the Caucasus Mountains, walking for hours, an engaged couple and their tour guide trade anecdotes and play games to pass the time, until a momentary misstep, that takes only two or three seconds, changes everything.

The Loneliest Planet

2012
No image
N/A

No description available.

Masters of Doom

Best F(r)iends: Volume 1
5.4

When a drifter befriends a quirky mortician, an unlikely business partnership is formed. Paranoia soon develops, however, and both men are forced to come to terms with the fragility of friendship and loyalty.

Best F(r)iends: Volume 1

2017
No image
N/A

A series of “gamebooks,” nonlinear, replayable, and user-directed stories, in which readers are the hero and decide how the story ends. Plot TBA.

Untiled Choose Your Own Adventure Film