Acting
Mark Andrada is a Canadian Comedy Award winning performer/writer/director.
Samantha and Jay throw caution to the wind when they convert their recently inherited country estate into a bed-and-breakfast. Call it mislaid plans. Not only is the place falling apart, but it’s also inhabited by spirits of previous residents -- whom only Samantha can see and hear.
Jaye Tyler, a recent Brown University graduate with a philosophy degree, holds a dead-end job as a sales clerk at a Niagara Falls gift shop. Jaye is the reluctant participant in conversations with various animal figurines — a wax lion, brass monkey, stuffed bear, and mounted fish, among others — which direct her via oblique instructions to help people in need.
Josh Greenberg is a naive romantic on a desperate quest for love. When his longtime girlfriend dumps him, Josh enters the dating scene, a nightmarish hellscape of untold horror. Despite the agony, Josh continues his search in the hopes of finding someone who will make all the misery worth it.
The irreverent host of a political satire talk show decides to run for president and expose corruption in Washington. His stunt goes further than he expects when he actually wins the election, but a software engineer suspects that a computer glitch is responsible for his surprising victory.
Full of endless energy, Malik, Zadie and Zeke run, bounce, roll and romp, always on the lookout for interesting Treeborhood problems to solve. Malik is thoughtful, considerate and sometimes set in his ways (which can be a good thing when you’re problem-solving). His speedy, adventurous younger sister, Zadie, is a brainstormer extraordinaire, with ideas that range from silly to very smart. Zeke is the youngest sibling — a funny, curious cuddle-bug who loves to play and explore. Super, their grandmother, is the Superintendent and unofficial “Mayor” of the Treeborhood.
Curiosity leads to chaos when students in the near future experience mysterious events.
Lindsay is stuck in the middle of her relationship with Ben and his passion for the Boston Red Sox.
Aspiring novelist Jane Black suddenly winds up unemployed. Hoping for a more conventional lifestyle, she goes in search of a job, hoping to find something with a 40-hour work week and maybe even dental insurance. Her adventures in the corporate world are not so ordinary, however, and she learns that a normal life may not be so normal after all.
When slick Harvard Business School graduate Terry returns home for his father's funeral, he expects a quick trip. Instead, he discovers the family's comic book store, The Silver Salmon, is on the brink of bankruptcy. He is forced to stick around and work alongside his head-in-the-clouds, pop-culture-obsessed brother Peter to save the business and mend their fractured relationship.
In Toronto, best friends Jen and Mo decide to become roommates when Mo's parents move back to the Philippines and Jen takes the opportunity to live independent from her Chinese immigrant parents.
A pair of comic book writers begin to notice scary similarities between the character they created and horrific real-life events.
A lavish launch party for a new gaming app "Werewolves Awaken" has all the media bigwigs in attendance. The young lead developer, August, is promoted as the star talent driving the game's launch. The festivities are interrupted by a priest who condemns the party guests as "marked for the beast." Convinced it's a publicity stunt, the party-goers disregard the protest until a dead body is found.
Bit Playas follows Ahmed and Leon as they spend their days hustling in the casting room, working jobs in the real world, deflecting the occasional “soft racism” and dealing with their own identity crises.
A vicious group of strangers gather to divvy up the spoils of a train robbery, while an ace detective pursues hot on their trail. As the bandits realize they may not be strangers after all, the detective unearths a deadly conspiracy at the heart of their crime.
A young man struggles to correct his life after the death of his father.
Parched, ragged, and dragging a heavy iron chain, a lone Gambler hobbles eastward through the endless desert. Barely a day behind him, a blood-thirsty Marshal in a priest's collar is exterminating everything in her path, hellbent on catching her prey. When the Gambler inadvertently rescues a young boy from a town gone mad, the boy sticks to him like glue as they escape together before the Marshal arrives to burn the town to the ground. But when the Marshal finally confronts the Gambler, he must make a terrible choice if he hopes to escape with his life.