Acting
Four young physicians are assigned to the “Doctor Helicopter” system, the latest medical system where a medical team is dispatched to the patients via helicopter to provide medical care in the field as soon as possible. The doctors experience traumatic medical situations, deal with personal ambitions, and witness the fragility of life, all while growing personally and professionally.
In Italy in the 1930s, sky pirates in biplanes terrorize wealthy cruise ships as they sail the Adriatic Sea. The only pilot brave enough to stop the scourge is the mysterious Porco Rosso, a former World War I flying ace who was somehow turned into a pig during the war. As he prepares to battle the pirate crew's American ace, Porco Rosso enlists the help of spunky girl mechanic Fio Piccolo and his longtime friend Madame Gina.
In the continent of spooner, sorcerers, who are the continent's aristocrats, have begun to abuse their powers. Under the guidance of Big Momma (their boss) Carrot (who turns into a giant monster every time he's placed under a magic spell), Gateau (a bodybuilder), Marron (a mage), Chocolate and Tira (who can transform into dominatrix's at will) must stop the evil sorcerers from picking on the weak. However, none of them (except maybe Marron) have a clue to what’s going on.
A member of an elite paramilitary counter-terrorism unit becomes traumatized after witnessing the suicide bombing of a young girl and is forced to undergo retraining. However, unbeknownst to him, he becomes a key player in a dispute between rival police divisions, as he finds himself increasingly involved with the sister of the girl he saw die.
Kunimi Hiro is a high school student, who is forced to give up his ambitions as a professional baseball player due to a serious injury. Now at a new high school, Hiro gets involved with Haruko and her goals of reviving that school's baseball team. At first they must overcome the refusal of school principle, who still remembers a dishonorable defeat that the school's baseball suffered some ten years earlier. Even with permission to form a school baseball team, there are still the players to recruit and train, and the challenges of building a reputation of the team within the high school baseball circuit. This is a story of group of high school students and their love of the game of baseball. Hiro is national class pitcher and batter, with his best friend who is a catcher and with Haruko as the team manager, together they struggle to build a baseball team worthy of the national championship.
Meet Haruto Hojo, an ordinary high school student with an unusual problem. He's got ghosts and spirits running amuck at school! Appointed President of the Saints Club, Haruto, Mutsuki, and Kazuo are charged with the task of investigating strange phenomena on campus and improve the quality of life for the school spirits that roam the halls. But how can three students handle the likes of Hanako, the sultry bathroom spirit, a Kosak-dancing skeleton, a fish monster living in the school's pool, Red Mantle, Nino-kun, and the rest of the Saito school spirits?
There is a man who divorced his wife. He moved to rural Hokkaido from Tokyo where he lived with his family without running water or electricity. He has his son and daughter in tow and works hard for them. The folk in the area try to help. A couple of years pass and the older son moves back to Tokyo, attends school and works part-time. The daughter commutes to the city to attend school. She wants to become a nurse. To become a registered nurse she needs to study a further three years. This takes money.
Fubuki is a girl whose only goal in life is to be the best...at arcade games! She's not much good at sports, but when it comes to arcades, Fubuki's a whiz with special super-powers. When an evil organization steals her powers to gain world domination, Fubuki's dream of winning the World Championship is in danger! She and her friends must battle the wackiest bunch of video game villains ever in a quest to make playing games fun again.
Akagi Gunma is a young, impetuous and rash teenage who decides to move to the big city to fulfill his dream of racing a Formula One car. The story follows how this simple farmer boy from the country move on to the city in pursuit of his dreams.
Eiri works at his uncle's antique shop, and one day stumbles across a glass. Upon touching the glass, he receives visions from what he finds out to be a girl, Cossette, haunting the glass. She's been searching for over 250 years for someone who could see her, and now she needs his help.
Hiromi appears on the outside to be a mature, resilient girl, but on the inside she feels like she's falling apart. She is having troubles at home mainly because of her parents wanting to separate. Her dog, Junkers, tries to comfort her in ways no other dog can. You see, he can talk and grant her 3 wishes.
The bus driver Nakatsuka Yukihiko saw in his dream the sexual fantasies involving one of his regular female passengers - Noriko Otomo. On the other hand, she sees the same dreams.
Lupika, an alien princess, is in love with a tofu seller. To make him love her too (at least, announce his love. He obviously fears the social taboo of a tofu vendor marrying a princess), she needs to get a love potion, which is in a certain temple. Legend has it that the only person that can obtain this love potion is the most lecherous man in the universe. That man turns out to be Ataru Moroboshi. Lupika kidnaps Ataru to make him get the potion, and Lum and her friends go out to search for Ataru.
A love story that takes place in the present day and in the past. Tamura Takuro is 27 years old and works as an art teacher at a high school. He is popular among the students. Yayoi is one of the students in his homeroom class. She spends her days without a goal in her life. Tamura Takuro recommends that she joins the art club. One day, Yayoi happens to see Tamura Takuro's sketchbook. The sketchbook contains countless sketches of a woman that Yayoi doesn't know. That woman is Yumiko. Yumiko was Tamura Takuro's Japanese language teacher and his homeroom teacher when he was a 17-year-old high school student. He loved his homeroom teacher.
Akihiro is a teenage boy with fantasies. He's about to have date with his girlfriend Miyuki when he finds a strange carpet on his way home. Home, a pretty and over-energetic girl named Malon appears from the carpet. She tells Akihiro about the world of Phantasia and wants to live with Akihiro. But even if Akihiro loves pretty girls, he becomes angry with Malon's magical powers and drives her away. The maniac wizard, Roll, who wants to kill Malon, doesn't help at all.
Kijima Isoroku, who runs the modest Kijima Funeral Services, is attacked by Mishina-gumi gunman Uchida, seeking revenge on Kyokki for destroying his group. It is revealed that Kanzawa-gumi boss Kanzawa framed Kyokki to wipe out rival factions. Kijima sets out to track down the fake Kyokki.
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After failing to find a job, Mitsuo becomes a fisherman on a small island, and develops a crush on a young nurse there. Tora-san, dispatched to bring Mitsuo back home, himself falls in love with an attractive but troubled woman visiting her father.
#23 in the series, following the Five Hour Special.
Tora-san's nephew Mitsuo is exchanging letters with Izumi, a former classmate whose parents divorced and took her out of Tokyo.