Synopsis
Mystery! Action! Songs! Join Detectives Mary-Kate and Ashley as they undertake daring adventures. Pack your gear and help the Trenchcoat Twins investigate the danger that lurks. Along with their sidekick dog, Clue, Mary-Kate and Ashley promise to "solve any crime by dinner time." In this episode, the Olsen and Olsen Mystery Agency has been hired to find the ghost in a haunted mansion in Transylvania!
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Mystery Inc. has cracked the case to top all cases! They’ve tracked down Coco Diablo, the head of a notorious costume crime syndicate. With Coco and her kitty in prison, Mystery Inc. thinks that they can finally enjoy a break. Wrong! Suddenly, menacing doppelgänger ghosts of the Scooby crew and favorite classic foes show up in Coolsville to threaten Halloween. Now it’s up to the meddling kids to unmask the latest scoundrel and save Halloween!
Trick or Treat Scooby-Doo!

An 11-year old boy believes that he is the best detective in town and runs the agency Total Failures with his best friend, an imaginary 1,200 pound polar bear.
Timmy Failure: Mistakes Were Made

Get ready to Rock! Scooby-Doo and the Mystery Inc. Gang team up with the one and only KISS in this all-new, out-of-this-world adventure! We join the Gang at KISS World – the all-things-KISS theme park, as they investigate a series of strange hauntings. With help from KISS, they discover that the Crimson Witch has returned to summon The Destroyer from the alternate dimension of Kissteria! The evil duos ghastly plan, to destroy the earth! Can the Gang's cunning and KISS's power of rock save the day?!
Scooby-Doo! and KISS: Rock and Roll Mystery

Join Scooby-Doo, Shaggy and the Mystery Inc. crew as they head to Chicago for Talent Star, a hit talent show in which Fred and Daphne are finalists with some high hopes. Unlucky for them, the competition is frightful as the show is being broadcast from an opera house with a history of horrors and a particularly vengeful phantom that has cursed the show's production.
Scooby-Doo! Stage Fright

A drug sniffing agent canine is a target for an assassin boss so the FBI calls Witness Protection to send him somewhere else. Meanwhile a single Mom puts her 6 year old boy James in the care of her irresponsible, mailman, neighbor, Gordon, when the babysitter bails on her. Meanwhile, an assassin mob boss hires 2 goons to kill Agent 11. But when 11 escapes from the van when they tried to kill him, he hides in Gordon's Mailtruck that James is in too. And guess what they name him. Spot.
See Spot Run

When Scooby and the gang hear of a werewolf plaguing a traveling circus, they go undercover as circus performers to get to the bottom.
Big Top Scooby-Doo!

Scooby-Doo and the Mystery Inc. gang become involved in a supernatural mystery in Egypt.
Scooby-Doo! in Where's My Mummy?

Scooby-Doo and the Mystery Gang visit Oakhaven, Massachusetts to seek strange goings on involving a famous horror novelist and his ancestor who is rumored to have been a witch.
Scooby-Doo! and the Witch's Ghost

Mecha Mutt, a revolutionary remote-controlled lunar rover resembling a large canine, goes rogue at Houston's Annual Science Expo. Scooby-Doo! Mecha Mutt Menace is the fourth in a series of direct-to-video short films.
Scooby-Doo! Mecha Mutt Menace

The Loud family travel to Scotland and discover they are descendants of Scottish royalty as they move into their giant ancestral castle.
The Loud House Movie

A full-length animated feature starring the little yellow bird. When Col. Rimfire announces at the Looney Club his belief that cats are the most intelligent animals, Granny, hoping to raise enough money to save a nearby children's park, makes a wager that her Tweety can fly around the world in 80 days, collecting the pawprints of 80 cats in the process. Sylvester, still hoping to make Tweety his personal snack, is incensed at the thought of some other cat getting the little bird first and vows to follow Tweety around the world and catch the canary himself.
Tweety's High Flying Adventure

Join the spook-busting, case-cracking, snack-munching fun as Scooby-Doo and the Mystery, Inc. gang gear up for four of their most frightening adventures ever! Traveling the globe on their ongoing quest to trip up crooks (and chow down on munchies), Scooby-Doo, Shaggy, Daphne, Fred and Velma tangle with a supernatural assortment of eerie adversaries. Facing multiple monsters, ghouls galore and gobs of ghosts, our top-dog detective and those "meddling kids" will stop at nothing to get their ghoul as they confront SCOOBY-DOO'S CREEPIEST CAPERS!
Scooby-Doo's Creepiest Capers

When the Rugrats find themselves stranded on a deserted island, they meet the Thornberrys, a family who agrees to help them escape.
Rugrats Go Wild

To free Baba Yaga and Renfield from the clutches of Monster Hunter Mila Starr, the Wishbone Family once more transforms into a Vampire, Frankenstein's Monster, a Mummy and a Werewolf but when aided by their three pet bats, the Monster Family zooms around the world again to save their friends, make new monstrous acquaintances.
Monster Family 2

When Roger (a Robin Hood-esque, stray dog) and Belle (an elegant yet spoilt pet cat) are thrown together amidst the chaos of a robot take-over of their home city, they must push all their preconceptions aside in order to survive, as they embark on a high-stakes, action-packed adventure.
Pets United

In Scooby-Doo’s greatest adventure yet, see the never-before told story of how lifelong friends Scooby and Shaggy first met and how they joined forces with young detectives Fred, Velma, and Daphne to form the famous Mystery Inc. Now, with hundreds of cases solved, Scooby and the gang face their biggest, toughest mystery ever: an evil plot to unleash the ghost dog Cerberus upon the world. As they race to stop this global “dogpocalypse,” the gang discovers that Scooby has a secret legacy and an epic destiny greater than anyone ever imagined.
Scoob!

Suspicion is on high after Batman, Batgirl, Robin and other DC superheroes receive mysterious invitations. However, family values must remain strong when Batman and his team encounter the villainous Red Hood, who is obsessed with destroying the Bat-family and all of Gotham City.
LEGO DC Batman: Family Matters

Mystery Inc. withdraws from solving crimes after botching a case. When Vincent Van Ghoul contacts the gang about an unfinished investigation from Daphne, Shaggy and Scooby's past, the gang springs into action to finish the job that involves catching the 13th Ghost that escaped from the Chest of Demons and is still at large.
Scooby-Doo! and the Curse of the 13th Ghost

Scooby-Doo and the gang participate in a toy store's holiday parade where they discover the abandoned haunted clock tower with a troubled past. A sinister snowman haunts the streets and accompanied with a large blizzard, threatens to close down the toy store for good.
Scooby-Doo! Haunted Holidays

When Shaggy and Scooby find a mysterious pirate's treasure map in their triple-extra-large Scooby snack pizza, the whole Mystery Inc. gang sets out from their treehouse to find the lost booty of Gnarlybeard and the Phantom Parrot, encountering some suspicious individuals along the way who are also involved in the hunt. The tale is told in brand-new way to see the Scooby-Doo series: entirely through puppets! Pilot for unproduced puppet series based on "A Pup Named Scooby-Doo", released direct-to-DVD.



