Synopsis
The story of Japan’s greatest warrior, Miyamoto Musashi, after his historic duel with Sasaki Kojiro on Ganryu Island.
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Struggling to elevate himself from his low caste in 17th century Japan, Miyamoto trains to become a mighty samurai warrior.
Samurai I: Musashi Miyamoto

After years on the road establishing his reputation as Japan's greatest fencer, Takezo returns to Kyoto. Otsu waits for him, yet he has come not for her but to challenge the leader of the region's finest school of fencing. To prove his valor and skill, he walks deliberately into ambushes set up by the school's followers.
Samurai II: Duel at Ichijoji Temple

A humble and simple Takezo abandons his life as a knight errant. He's sought as a teacher and vassal by Shogun, Japan's most powerful clan leader. He's also challenged to fight by the supremely confident and skillful Sasaki Kojiro. Takezo agrees to fight Kojiro in a year's time but rejects Shogun's patronage, choosing instead to live on the edge of a village, raising vegetables. He's followed there by Otsu and later by Akemi, both in love with him. The year ends as Takezo assists the villagers against a band of brigands. He seeks Otsu's forgiveness and accepts her love, then sets off across the water to Ganryu Island for his final contest.
Samurai III: Duel at Ganryu Island

In 1604, Miyamoto Musashi attacked the Yoshioka family at their dojo and defeated master Seijūrō and his younger brother Denshichirō in two duels. To save their reputation, the Yoshioka family decides to fight back with all 100 family members and hire an additional 300 samurai. Now Musashi sets out to defeat all 400 enemies in his most famous battle.
Crazy Samurai Musashi

A bravado period action film set at the end of Japan's feudal era in which a group of unemployed samurai are enlisted to bring down a sadistic lord and prevent him from ascending to the throne and plunging the country into a war-torn future.
13 Assassins

Raised suckling poison arrows among the sparring Iga ninja factions, Mumon is a carefree 16th-century mercenary. When the ninja council makes a power play to defeat the young Nobukatsu Oda struggling to step into his father’s warlord shoes as they expand rule across the country, Mumon jumps into the fray to satisfy his new bride Okuni’s demand that he make good on his promises of wealth. Yet Mumon soon finds what is worth fighting for beyond money or nation.
Mumon: The Land of Stealth

Rick, a down-and-out American boxer, is hired to transport a sword to Japan, unaware that the whole thing is a set up in a bitter blood-feud between two brothers, one who follows the traditional path of the samurai and the other a businessman. At the behest of the businessman, Rick undertakes samurai training from the other brother, but joins his cause. He also becomes romantically involved with the samurai's daughter.
The Challenge

On the Hokkaido frontier, a war veteran and Ainu girl race against misfits and military renegades to find treasure mapped out on tattooed outlaws.
Golden Kamuy

In this companion piece and sequel to "Yojimbo," jaded samurai Sanjuro helps an idealistic group of young warriors weed out their clan's evil influences, and in the process turns their image of a proper samurai on its ear.
Sanjuro

After surviving the slaughter of many Christians 350 years ago, a samurai denounces God for ignoring the pleas of believers. He sells his soul to Satan and receives the power to resurrect the dead to join him in a murderous rampage.
Samurai Reincarnation

Shishio sets sail in his ironclad ship to bring down the government. In order to stop him, Kenshin trains with his old master to learn his final technique.
Rurouni Kenshin Part III: The Legend Ends

Akira Kurosawa's lauded feudal epic presents the tale of a petty thief who is recruited to impersonate Shingen, an aging warlord, in order to avoid attacks by competing clans. When Shingen dies, his generals reluctantly agree to have the impostor take over as the powerful ruler. He soon begins to appreciate life as Shingen, but his commitment to the role is tested when he must lead his troops into battle against the forces of a rival warlord.
Kagemusha

A samurai answers a village's request for protection after he falls on hard times. The town needs protection from bandits, so the samurai gathers six others to help him teach the people how to defend themselves, and the villagers provide the soldiers with food.
Seven Samurai

In feudal Japan, during a bloody war between clans, two cowardly and greedy peasants, soldiers of a defeated army, stumble upon a mysterious man who guides them to a fortress hidden in the mountains.
The Hidden Fortress

The countdown to destruction has begun! Gintoki and the others set out to fulfill the wishes of their teacher Shoyo and thwart Utsuro's plans. Shinpachi, Kagura, the Shinsengumi, members of the Kabuki District, and even former enemies will join their fight. As Utsuro's power grows, Takasugi fights for his very life. Will Gintoki be able to put an end to all this?!
Gintama: The Very Final

In a poor district of Edo lives a young samurai named Soza. He has been sent by his clan to avenge the death of his father. He isn't an accomplished swordsman however, and he prefers sharing the life of the residents, teaching the kids how to write etc. When he finally finds the man he is looking for, he will have to decide whether he follows the way of the samurai or chooses peace and reconciliation.
Hana

The Yorozuya gang returns to protect the country's shogun when the Shinsengumi police force finds itself in a crisis.
Gintama 2: Rules Are Made to Be Broken

Kai—an outcast—joins Oishi, the leader of 47 outcast samurai. Together they seek vengeance upon the treacherous overlord who killed their master and banished their kind. To restore honour to their homeland, the warriors embark upon a quest that challenges them with a series of trials that would destroy ordinary warriors.
47 Ronin

In 1868, after the Bakumatsu war ends, the ex-assassin Kenshin Himura traverses Japan with an inverted sword, to defend the needy without killing.
Rurouni Kenshin Part I: Origins

Pursued by formidable Chinese assassins, young Kotaro and his dog run into No Name, a mysterious stranger who gets pulled into the chase. The unlikely companions form a bond over saving the dog from a poison attack, but chaos erupts when the assassins find Kotaro, and No Name must face his past before a horrible fate is met again.









