

A young and talented architect comes to his senses after a horrific accident only to find himself in the odd dystopian world. A world that is filled with the memories of all current coma patients. Just like a human memory this world is fragmental, chaotic and unstable. This is COMA: icecaps, rivers and cities can all exist in a space of a single room and laws of physics are no longer laws as they can be bent.

A race of space vampires arrives in London and infects the populace, commencing an apocalyptic descent into chaos.

When their ship crash-lands on a remote planet, the marooned passengers soon learn that escaped convict Riddick isn't the only thing they have to fear. Deadly creatures lurk in the shadows, waiting to attack in the dark, and the planet is rapidly plunging into the utter blackness of a total eclipse. With the body count rising, the doomed survivors are forced to turn to Riddick with his eerie eyes to guide them through the darkness to safety. With time running out, there's only one rule: Stay in the light.

Before they can complete renovations on their new country inn, a widowed father and his young daughter are visited by a strange group of tourists. He soon makes a chilling discovery: they are disaster junkies from the future who visit the past to witness history's greatest catastrophes—and his small town is their next stop.

Luc Deveraux, the heroic former Universal Soldier, is about to be thrown into action once again. When SETH, the supercomputer-controlled ultra-warrior, decides to take revenge and destroy its creators, only Luc can stop it. All hell breaks loose as Luc battles SETH and a deadly team of perfect soldiers in a struggle that pits man against machine and good against evil.

Thomas and his fellow Gladers face their greatest challenge yet: searching for clues about the mysterious and powerful organization known as WCKD. Their journey takes them to the Scorch, a desolate landscape filled with unimaginable obstacles. Teaming up with resistance fighters, the Gladers take on WCKD’s vastly superior forces and uncover its shocking plans for them all.

Set against the backdrop of a postapocalyptic Earth whose Eastern Hemisphere was destroyed by a massive solar flare, leaving what life remains mutated from radiation and fallout. The story revolves around a group of treasure hunters who extract such objects as the Mona Lisa, the Rosetta Stone and the Crown Jewels while facing rival hunters, mutants and pirates.

Contact between most towns on Earth has been severed. A small ring-like area in Eastern Europe still has electricity, and maybe even life is being reported from space. What military forces find outside the ring is shocking.

Construction worker Douglas Quaid's obsession with the planet Mars leads him to visit Rekall, a virtual vacation company that manufactures memories. When something goes wrong during Quaid's memory implant procedure, his life turns upside down, leading him to question what is reality and what isn't.

Special Forces commandos on a mission are abducted mid-operation by a mysterious spacecraft. Upon waking aboard, they find themselves prey to a relentless alien race in a fight for survival.

Evan McCauley has skills he never learned and memories of places he has never visited. Self-medicated and on the brink of a mental breakdown, a secret group that call themselves “Infinites” come to his rescue, revealing that his memories are real.

Plagued by strange memories, Neo's life takes an unexpected turn when he finds himself back inside the Matrix.

Ripley, the sole survivor of the Nostromo's deadly encounter with the monstrous Alien, returns to Earth after drifting through space in hypersleep for 57 years. Although her story is initially met with skepticism, she agrees to accompany a team of Colonial Marines back to LV-426.

In the near future, society collapses and water becomes scarce. When a greedy water baron starts violently clearing out survivors, Kendal, a 17-year-old teenager, fights the baron's henchman to keep a well open.

A game designer on the run from assassins must play her latest virtual reality creation with a marketing trainee to determine if the game has been damaged.

After crash-landing on an alien planet, an asteroid miner must contend with the challenges of his new surroundings, while making his way across the harsh terrain to the only other survivor – a woman who is trapped in her escape pod.

A teenager with no memory of his past finds himself among a group of boys living in a walled enclosure surrounded by a massive, ever-changing maze. As he struggles to adapt to their rules and society, he begins to uncover clues that may lead to escape and the truth behind their confinement.

The human city of Zion defends itself against the massive invasion of the machines as Neo fights to end the war at another front while also opposing the rogue Agent Smith.

Starship C57D travels to planet Altair 4 in search of the crew of spaceship "Bellerophon," a scientific expedition that has been missing for twenty years. They find themselves unwelcome by the expedition's lone survivor and warned of destruction by an invisible force if they don't turn back immediately.

16-year-old Cassie Sullivan tries to survive in a world devastated by the waves of an alien invasion that has already decimated the population and knocked mankind back to the Stone Age.

In 1996, brash L.A. detective John Spartan and maniac killer Simon Phoenix are both sentenced to decades in a cryogenic prison as punishment for a rescue mission gone wrong. When Phoenix escapes 36 years later to wreak havoc on the future, Spartan is awakened to capture his nemesis the old-fashioned way.
