

While testing the latest first person shooter from global game developer, Sentinel, video game champion Max Troy discovers the events happening within the game are being reflected in the real world. He soon determines that the game's protagonist is real-life Orson Creed, an ex-Sentinel employee who is being remotely controlled by the corporation for reasons unknown. As virtual and real worlds collide, Max and Creed must join forces to unravel the conspiracy before the game's sinister events escalate and overwhelm the city.

Phillip and Suzanne are retired from the spy game, living peacefully off the grid. That's until their whereabouts are discovered by Vlad, the vengeful brother of their target from the first film.

A game designer on the run from assassins must play her latest virtual reality creation with a marketing trainee to determine if the game has been damaged.

An assassin teams up with a woman to help her find her father and uncover the mysteries of her ancestry.

Neighbors in a block wake one morning to find they have been sealed inside their apartments. Can they work together to find out why? Or will they destroy each other in their fight to escape?

A special-ops team is dispatched to fight supernatural beings that have taken over a European city.

In a world where superpowered people are heavily policed by robots, an ex-con teams up with a drug lord he despises to protect a teen from a corrupt cop.

Inspired by Chris Marker's iconic 1962 featurette La Jetée; the year is 2073—a not-so-distant dystopian future—and the setting is New San Francisco, the scorched-earth tech-dominant police state where democracy and personal freedom have been well and truly obliterated.

Brazil is a contract killer, willing to take any job if the price is right. Flint left the assassin game when a ruthless drug dealer’s brutal attack left his wife in a coma. When a contract is put out on the same coldblooded drug dealer, both Brazil and Flint want him dead – one for the money, the other for revenge. With crooked Interpol agents and vicious members of the criminal underworld hot on their trail, these two assassins reluctantly join forces to quickly take out their target before they themselves are terminated.

The lethal Reaper virus spreads throughout Britain—infecting millions and killing hundreds of thousands. Authorities brutally and successfully quarantine the country but, three decades later, the virus resurfaces in a major city. An elite group of specialists is urgently dispatched into the still-quarantined country to retrieve a cure by any means necessary. Shut off from the rest of the world, the unit must battle through a landscape that has become a waking nightmare.

Lost in a world reclaimed by nature and overrun by mysterious creatures, Ethan, a young man with amnesia navigates the dangerous landscape in search of his lost love Emma. His journey takes an unexpected turn when he encounters Mae, a hardened and eccentric survivor. Together, Ethan and Mae face threats both human and otherwise before a fateful encounter with Kai unravels a secret that lies just beyond Ethan's fractured memory.

Scientists create a genetic clone of a serial killer in order to help catch the killer, teaming up with two cops.

A businessman, on his daily commute home, gets unwittingly caught up in a criminal conspiracy that threatens not only his life but the lives of those around him.

In an underground fight club, blackbelt Travis Brickley is killed after losing to the evil martial arts master Brakus. Travis' death is witnessed by Walter Grady, the son of his best friend Alex Grady. Alex and his partner, Tommy Lee, vow to avenge their friend's death by defeating Brakus and shutting down the fight club.

Thirteen year old Sam Cleary suspects that his mysteriously reclusive neighbor Mr. Smith is actually the legendary vigilante Samaritan, who was reported dead 25 years ago. With crime on the rise and the city on the brink of chaos, Sam makes it his mission to coax his neighbor out of hiding to save the city from ruin.

Twelve strangers wake up in a clearing. They don't know where they are—or how they got there. In the shadow of a dark internet conspiracy theory, ruthless elitists gather at a remote location to hunt humans for sport. But their master plan is about to be derailed when one of the hunted turns the tables on her pursuers.

Carl Lucas / Frankenstein has won four of his races and needs to win one more to win his freedom. Before his final race, Lucas and his team, car and all, are transferred to another prison where they will compete in a Death Race in the desert. Also, at the same time, Ceaser runs into a marketer who wants to franchise the Death Race program.

Vice detective Bob Hightower finds his ex-wife murdered and daughter kidnapped by a cult. Frustrated by the botched official investigations, he quits the force and infiltrates the cult to hunt down the leader with the help of the cult’s only female victim escapee, Case Hardin.

An interpol agent and an attorney are determined to bring one of the world's most powerful banks to justice. Uncovering money laundering, arms trading, and conspiracy to destabilize world governments, their investigation takes them from Berlin, Milan, New York and Istanbul. Finding themselves in a chase across the globe, their relentless tenacity puts their own lives at risk.

Genius hacker Connor discovers Cicada 3301, an online treasure hunt that could be a recruiting tool for a secret society. Soon Conner, art-expert friend Avi, and secretive librarian Gwen are dashing from graffiti sites to ancient libraries to uncover real-world clues. But they must outrun aggressive NSA agents, also hot on the trail of Cicada, who want the glory for themselves.

A genetically engineered assassin with deadly aim, known only as "Agent 47" eliminates strategic targets for a top-secret organization. But when he's double-crossed, the hunter becomes the prey as 47 finds himself in a life-or-death game of international intrigue.