

Some college students manage to persuade the town's big businessman, A. J. Arno, to donate a computer to their college. When the problem- student, Dexter Riley, tries to fix the computer, he gets an electric shock and his brain turns to a computer; now he remembers everything he reads. Unfortunately, he also remembers information which was in the computer's memory, like Arno's illegal businesses..

Dexter Riley is a science student at Medfield College who inadvertently invents a liquid capable of rendering objects and people invisible. Before Dexter and his friends, Debbie and Richard Schuyler, can even enjoy their spectacular discovery, corrupt businessman A.J. Arno plots to get his greedy hands on it. Slapstick hijinks ensue as Dexter and his pals try to thwart the evil Arno before he can use the invisibility spray to rob a bank.

Medfield College science major Dexter Riley and his classmates have been working on a new vitamin compound when a lab accident creates a supercharged mix that ends up in Dexter's cereal box, giving him superhuman strength. The powerful formula comes to the attention of the college dean and two rival cereal companies, touching off a hilarious chain of events.

After NBA star Kevin Durant switches talent with 16 year old Brian, the teenager becomes the star of his high school team, but Durant starts struggling and eventually learns an important lesson.

After a lightning bolt zaps a robot named Number 5, the lovable machine starts to think he's human and escapes the lab. Hot on his trail is his designer, Newton, who hopes to get to Number 5 before the military does. In the meantime, a spunky animal lover mistakes the robot for an alien and takes him in, teaching her new guest about life on Earth.

When a celebrated TV show host returns to his hometown in the South, his family is there to remind him that going home is no vacation!

In the summer of 1978, a teenager and his group of friends face new challenges when their neighborhood roller-skating rink closes, forcing them to visit a different rink.

Chang, a 16-year-old, Asian American, bets the high school basketball star that he can dunk by Homecoming. The bet leads 5' 8" Chang on a quest to learn to dunk—not only to impress his crush, Kristy, but to gain the respect of his high school peers too. But before he can rise up and truly throw one down, he'll have to reexamine everything he knows about himself, his friendships and his family.

When a young girl’s sketchbook falls into a strange pond, her drawings come to life—chaotic, real, and on the loose. As the town descends into chaos, her family must reunite and stop the monsters they never meant to unleash.

When the denizens of Littlehampton – including conservative Edith – begin receiving letters full of hilarious profanities, rowdy Irish migrant Rose is charged with the crime. Suspecting something amiss, the town's women band together to investigate.

Simon Birch and Joe Wenteworth are boys who have a reputation for being oddballs. Joe never knew his father, and his mother, Rebecca, is keeping her lips sealed no matter how much he protests. Simon, meanwhile, is an 11-year-old dwarf whose outsize personality belies his small stature. Indeed, he often assails the local reverend with thorny theological questions and joins Joe on his quest to find his biological father.

Tom the cat and Jerry the mouse get kicked out of their home and relocate to a fancy New York hotel, where a scrappy employee named Kayla will lose her job if she can’t evict Jerry before a high-class wedding at the hotel. Her solution? Hiring Tom to get rid of the pesky mouse.

When the owner of the Minnesota Twins passes away, he bequeaths the team to his preteen grandson. The newly minted head honcho quickly appoints himself manager, causing unrest in an organization that struggles to take orders from a 12-year-old.

Jaded 74-year-old reptile Leo has been stuck in the same Florida classroom for decades with his terrarium-mate turtle. When he learns he only has one year left to live, he plans to escape to experience life on the outside but instead gets caught up in the problems of his anxious students — including an impossibly mean substitute teacher.

Woody Woodpecker enters a turf war with a big city lawyer wanting to tear down his home in an effort to build a house to flip.

When Roger (a Robin Hood-esque, stray dog) and Belle (an elegant yet spoilt pet cat) are thrown together amidst the chaos of a robot take-over of their home city, they must push all their preconceptions aside in order to survive, as they embark on a high-stakes, action-packed adventure.

It's all extreme sports and a life of freedom as Max sets off for college -- but Goofy misses Max so much he loses his job and goes to finish college alongside Max and his friends. But as Goofy tries to get closer to Max, both must go to the extreme to learn how to live their own lives together.

To free Baba Yaga and Renfield from the clutches of Monster Hunter Mila Starr, the Wishbone Family once more transforms into a Vampire, Frankenstein's Monster, a Mummy and a Werewolf but when aided by their three pet bats, the Monster Family zooms around the world again to save their friends, make new monstrous acquaintances.

The Loud family travel to Scotland and discover they are descendants of Scottish royalty as they move into their giant ancestral castle.

Video game bad guy Ralph and fellow misfit Vanellope von Schweetz must risk it all by traveling to the World Wide Web in search of a replacement part to save Vanellope's video game, Sugar Rush. In way over their heads, Ralph and Vanellope rely on the citizens of the internet — the netizens — to help navigate their way, including an entrepreneur named Yesss, who is the head algorithm and the heart and soul of trend-making site BuzzzTube.

Mystery Inc. withdraws from solving crimes after botching a case. When Vincent Van Ghoul contacts the gang about an unfinished investigation from Daphne, Shaggy and Scooby's past, the gang springs into action to finish the job that involves catching the 13th Ghost that escaped from the Chest of Demons and is still at large.

In a world where walking, talking, digitally connected bots have become children's best friends, an 11-year-old finds that his robot buddy doesn't quite work the same as the others do.

Franklin is new to town and hoping to make friends, but his usual tactics don't work on the Peanuts gang. When the Soap Box Derby arrives, he's sure it's a chance to impress new pals and teams up with the only other unpartnered kid: Charlie Brown.
