


Lukas, a young farmer whose family is killed by savage raiders in the countryside, sets out on an epic quest for revenge, forming an unlikely trio with a majestic dragon and a swashbuckling, sword-fighting mercenary, Darius.

Conan is commissioned by the evil queen Taramis to safely escort a teen princess and her powerful bodyguard to a far away castle to retrieve the magic Horn of Dagoth. Unknown to Conan, the queen plans to sacrifice the princess when she returns and inherit her kingdom after the bodyguard kills Conan. The queen's plans fail to take into consideration Conan's strength and cunning and the abilities of his sidekicks: the eccentric wizard Akiro, the warrior woman Zula, and the inept Malak. Together the hero and his allies must defeat both mortal and supernatural foes in this voyage to sword-and-sorcery land.

Stuck in a life of indentured servitude, Marek dreams of becoming a wizard. When she meets the beautiful priestess Teela in need of help, she offers her assistance and provides a motley troupe. Together they go in search of Teela's sister, who was kidnapped by a wild ogre.

A horde of rampaging warriors massacre the parents of young Conan and enslave the young child for years on The Wheel of Pain. As the sole survivor of the childhood massacre, Conan is released from slavery and taught the ancient arts of fighting. Transforming himself into a killing machine, Conan travels into the wilderness to seek vengeance on Thulsa Doom, the man responsible for killing his family. In the wilderness, Conan takes up with the thieves Valeria and Subotai. The group comes upon King Osric, who wants the trio of warriors to help rescue his daughter who has joined Doom in the hills.

When a team of unlikely heroes hijacks a steam-powered battle wagon, a daring young wizard (Marek) steals the final piece of the all-powerful Darkspore and embarks on a desperate quest to deliver the cursed artifact to the gods for safe keeping; but when they are caught in a death race between a ruthless team of elite mercenaries and a trinity of demons, Marek must learn to believe in herself before her friends are killed and the Darkspore is lost, to stop the evil necromancer (Szorlok) from uniting the Darkspore and flooding the living world with his legions of undead.

A powerful swordsman known as Deathstalker recovers a cursed amulet from a corpse-strewn battlefield. Marked by dark magic and hunted by monstrous assassins, he must face the rising evil and break the curse.

Escaping from poverty to become a witcher, Vesemir slays monsters for coin and glory, but when a new menace rises, he must face the demons of his past.

He fought his first battle on the Scottish Highlands in 1536. He will fight his greatest battle on the streets of New York City in 1986. His name is Connor MacLeod. He is immortal.

The Scorpion King teams up with a female warrior named Tala, who is the sister of The Nubian King. Together they search for a legendary relic known as The Book of Souls, which will allow them to put an end to an evil warlord.

A new class of warriors emerges among the Samurai clans to keep a sought-after sword from falling into the wrong hands.

A nomadic 16th century warrior, condemned to hell for his brutal past, seeks redemption by renouncing violence, but finds some things are worth burning for as he fights to free a young Puritan woman from the grip of evil.

Prince Amleth is on the verge of becoming a man when his father is brutally murdered by his uncle, who kidnaps the boy's mother. Two decades later, Amleth is now a Viking who's on a mission to save his mother, kill his uncle and avenge his father.

A queen sends the powerful and feared sorceress Gray Alys to the ghostly wilderness of the Lost Lands in search of a magical power, where she and her guide, the drifter Boyce, must outwit and outfight both man and demon.

After being slain by a group of criminals, a man is reborn with animal-like superpowers and makes it his mission to right the wrongs of his city.

Dave, an artist who has yet to complete anything significant in his career, builds a fort in his living room out of pure frustration, only to wind up trapped by the fantastical pitfalls, booby traps, and critters of his own creation. Ignoring his warnings, Dave’s girlfriend Annie leads a band of oddball explorers on a rescue mission. Once inside, they find themselves trapped in an ever-changing supernatural world, threatened by booby traps and pursued by a bloodthirsty Minotaur.

Scandinavia, 1,000 AD. For years, One Eye, a mute warrior of supernatural strength, has been held prisoner by the Norse chieftain Barde. Aided by Are, a boy slave, One Eye slays his captor and together he and Are escape, beginning a journey into the heart of darkness. On their flight, One Eye and Are board a Viking vessel, but the ship is soon engulfed by an endless fog that clears only as the crew sights an unknown land. As the new world reveals its secrets and the Vikings confront their terrible and bloody fate, One Eye discovers his true self.

Many years after the war has been lost, and all the dragons slain, a lone knight travels the lands of Agonos seeking to raise an army against the demon lord Abaddon. When a healer's vision reveals that one dragon still lives, and together with an eager young squire, the knight sets off in search of the fabled creature. As the armies of Abaddon descend on the human kingdoms, the dragon is their last hope of fending off the horde, before it lays waste to the lands of men. But does the creature even exist? And if it does, will it fight for them once more?

A bandit kidnaps a Marshal who has seen a map showing a gold vein on Indian lands, but other groups are looking for it too, while the Apache try to keep the secret location undisturbed.

Joe Armstrong, an orphaned drifter with little respect for much other than martial arts, finds himself on an American Army base in the Philippines after a judge gives him a choice of enlistment or prison. On one of his first missions driving a convoy, his platoon is attacked by a group of rebels who try to steal the weapons the platoon is transporting and kidnap the base colonel's daughter.

A young woman, institutionalized by her abusive stepfather, retreats into a vivid fantasy world where she envisions a plan to escape. Gathering a group of fellow inmates, she embarks on a quest to collect five mystical items, blurring the lines between reality and imagination.