

As always, Sickan has come up with a new plan. This time he wants to rob the IKEA furniture store. During their nightly break-in Sickan discovers that the store is used as a secret smuggling central for sending American computers to the Soviet Union. The computers are picked up by Soviet submarines sneaking into the Swedish archipelago. Naturally, it is their arch enemy Wall-Enberg who is behind all of this.

A botched burglary leads to the arrest of the Jönsson gang’s leader, Sickan. After serving ten months in prison, he is released and unexpectedly recruited by the enigmatic banker Wall-Enberg Jr. to steal the legendary Bedford Diamonds in Switzerland. Though Sickan successfully carries out the heist, he is betrayed and nearly captured. Returning to Sweden and reuniting with his old accomplices, he sets out to take calculated revenge on the man who double-crossed him.

Sickan, Vanheden and Rocky try to rob the Berns nightclub one night, but Vanheden has made the mistake to invite his constantly drunk cousin, the old dynamiter Dynamite-Harry and he ruins the plan. Sickan is arrested, and has to spend 10 months in a small, locked room. When he is released, he has a new plan, but Rocky and Vanheden have decided to go straight. Together with Dynamite-Harry, Sickan plans to rob a cold store, managed by their arch-enemy, Wall-Enberg.

Sickan has a new plan. This time, the gang are going to steal a small computer micro chip which contains a top secret plan of what the government intends to do with Sweden in the future. But, Wall-Enberg is also planning to steal the chip. The payment will be 55 million Swedish crowns in gold and diamonds to whoever can deliver the chip to the foreign investors. Who will grab hold of the chip, the Jönsson gang or Wall-Enberg?

Vanheden and Dynamit-Harry, together with Harry's fiancée Doris, are in Mallorca while Sickan is still in Stockholm. However, Wall-Enberg talks him into doing a break-in at Las Palmas cathedral in Mallorca. Once persuaded, he can't resist the temptation and travels to Mallorca as well. However, Wall-Enberg obviously can't be trusted. Sickan is framed, caught and put in jail. While being escorted home to Sweden again, Vanheden and Harry sets up a plan to break him free. Sickan, once free, wants payback. The gang discover that an antiques dealer called Germann has something to do with the whole thing and that she's also collaborating with Wall-Enberg. The gang then decide to take a closer look at her and her antiques and they discover that there's a heist being planned against the cathedral in Palma.

Sickan, the leader of the criminal Jönsson gang is incarcerated in a mental institution, attended by Dr M.A. Busé, who admire a handbook in crime that Sickan has been writing. Blackmailed by the nefarious banker Wall-Enberg, Dr Busé and Sickan's partners Vanheden and Dynamite-Harry execute Sickan's plan of stealing the valuable Black Diamond of the Romanovs from the National Museum.

When Vanheden and Dynamit-Harry tries to break doctor Busé out of jail, they get Herman Melvin instead. He has been working at the Swedish Mint and the doctor, who has started to think like Sickan, has written a plan for making a burglary there, on Melvin's back. However, something goes wrong. They don't get a lot of Deutsch-marks as they planned but instead, they end up on a ship going to Poland, together with bunches and bunches of Polish Zlotys (the Polish currency). In Poland, they discover that the mafia are very interested in that money and Wall-Enberg is working with the mafia.

Vanheden and Dynamite-Harry are approached by Sickan's grandmother and Sickan's younger brother Sven-Ingvar. Their evil nemesis Wall-Enberg are planning to steal billions of euros of the European Union's grants to culture. The grant of 350 million kronor, paid by an Italian bank acting as intermediary, equals 60 billion lire but through assistance of a Sicilian "businessman", this sum becomes 60 billion kronor when transferred. The money is to be transferred to a large number of bank accounts, and the account numbers are saved on a floppy disc that the Jönsson gang is trying to steal.

Vanheden and Dynamite-Harry are approached by Sickan's grandmother and Sickan's younger brother Sven-Ingvar. Their evil nemesis Wall-Enberg are planning to steal billions of euros of the European Union's grants to culture. The grant of 350 million kronor, paid by an Italian bank acting as intermediary, equals 60 billion lire but through assistance of a Sicilian "businessman", this sum becomes 60 billion kronor when transferred. The money is to be transferred to a large number of bank accounts, and the account numbers are saved on a floppy disc that the Jönsson gang is trying to steal.

Charles Ingvar Jönsson gathers three criminals to take vengeance upon the people who killed his uncle.

Following a failed heist, Charles-Ingvar ‘Sickan’ Jonsson ends up in prison. Once released, his gang have become law-abiding citizens and Sickan has to continue on his own. Crime broker Anita tasks him with a simple burglary, but it turns out to be something a lot bigger than Sickan thought it was. Now he needs the help of his past accomplices to carry out the most difficult heist in the history of the gang.

After years on the run, Sickan reunites with Vanheden, Harry and Doris for another coup. The plan, timed to the smallest detail, is to steal a complete T-Rex skeleton from the Natural History Museum and sell it to the unscrupulous businessman Wall Enberg for 320 million SEK. However, they have not counted on Rigmor Gren, an aged policewoman, obsessed with the idea of bringing Jönsson to justice before she herself retires.

After being deceived by Wall Enberg, the Jönsson Gang decides to strike back with their most daring heist yet: to snatch Walls beloved artwork 'Pluto's Throne'—worth 400 million kronor, locked away in his private Franz Jäger vault. To succeed, they must outsmart a vain police chief, a desperate small-time gangster known as the 'The Shrimp', and Wall Enberg himself—who will stop at nothing to get his revenge.

Sickan, Vanheden and Rocky try to rob the Berns nightclub one night, but Vanheden has made the mistake to invite his constantly drunk cousin, the old dynamiter Dynamite-Harry and he ruins the plan. Sickan is arrested, and has to spend 10 months in a small, locked room. When he is released, he has a new plan, but Rocky and Vanheden have decided to go straight. Together with Dynamite-Harry, Sickan plans to rob a cold store, managed by their arch-enemy, Wall-Enberg.

A botched burglary leads to the arrest of the Jönsson gang’s leader, Sickan. After serving ten months in prison, he is released and unexpectedly recruited by the enigmatic banker Wall-Enberg Jr. to steal the legendary Bedford Diamonds in Switzerland. Though Sickan successfully carries out the heist, he is betrayed and nearly captured. Returning to Sweden and reuniting with his old accomplices, he sets out to take calculated revenge on the man who double-crossed him.

Sickan has a new plan. This time, the gang are going to steal a small computer micro chip which contains a top secret plan of what the government intends to do with Sweden in the future. But, Wall-Enberg is also planning to steal the chip. The payment will be 55 million Swedish crowns in gold and diamonds to whoever can deliver the chip to the foreign investors. Who will grab hold of the chip, the Jönsson gang or Wall-Enberg?

A group of bad cops look to dispose of a body that one of them accidentally shot.

Three middle aged men polish their martial arts skills to avenge their fallen master.

Based on the extraordinary true story of the European city’s 1973 bank heist and hostage crisis that was documented in the 1974 New Yorker article “The Bank Drama” by Daniel Lang. The events grasped the world’s attention when the hostages bonded with their captors and turned against the authorities, giving rise to the psychological phenomenon known as “Stockholm Syndrome.”

An eccentric, if not charming Southern professor and his crew pose as a band in order to rob a casino, all under the nose of his unsuspecting landlord – a sharp old woman.

Only one man has the particular set of skills... to lead Police Squad and save the world: Lt. Frank Drebin Jr. Following in his father's footsteps, he must solve a murder case to prevent Police Squad from closure.

A drug sniffing agent canine is a target for an assassin boss so the FBI calls Witness Protection to send him somewhere else. Meanwhile a single Mom puts her 6 year old boy James in the care of her irresponsible, mailman, neighbor, Gordon, when the babysitter bails on her. Meanwhile, an assassin mob boss hires 2 goons to kill Agent 11. But when 11 escapes from the van when they tried to kill him, he hides in Gordon's Mailtruck that James is in too. And guess what they name him. Spot.

An 11-year-old aspiring wrestler enters a competition to become the next WWE superstar by using special powers from a magical mask.

An honest, goodhearted man is forced to turn to a life of crime to finance his neurotic mother's skyrocketing medical bills.

When an upwardly mobile couple find themselves unemployed and in debt, they turn to armed robbery in desperation.

Batman and Nightwing are forced to team with the Joker's sometimes-girlfriend Harley Quinn to stop a global threat brought about by Poison Ivy and Jason Woodrue, the Floronic Man.

The four-inch-tall Clock family secretly share a house with the normal-sized Lender family, "borrowing" such items as thread, safety pins, batteries and scraps of food. However, their peaceful co-existence is disturbed when evil lawyer Ocious P. Potter steals the will granting title to the house, which he plans to demolish in order to build apartments. The Lenders are forced to move, and the Clocks face the risk of being exposed to the normal-sized world.

Inspector Jacques Clouseau, smitten with the accused maid Maria Gambrelli, unwittingly turns a straightforward murder investigation into a comedic series of mishaps, testing the patience of his irritable boss Charles Dreyfus as casualties mount.

The brutal former heavyweight boxing champion Cleon "Slammin'" Salmon (Duncan), now owner of a Miami restaurant, institutes a competition to see which waiter can earn the most money in one night: the winner stands to gain $10,000, while the loser will endure a beating at the hands of the champ.

Involuntarily-retired Colonel Hyde recruits seven other dissatisfied ex-servicemen for a special project. Each of the men has a skeleton in the cupboard, is short of money, and is a service-trained expert in his field. The job is a bank robbery, and military discipline and planning are imposed by Hyde and second-in-command Race on the team, although civilian irritations do start getting in the way.

As the gang return to Jumanji to rescue one of their own, they discover that nothing is as they expect. The players will have to brave parts unknown and unexplored in order to escape the world’s most dangerous game.

A German businessman wants to buy land in southern Sweden for a gigantic amusement park, his new project called "Deutschneyland" (a wordplay of Deutschland and Disneyland). Some of the locals dislike the idea, including the magically talented Lindberg family, and work to frustrate the development plans.

While trying to prove to her family she can be mature and responsible, teen wizard Alex Russo conjures up a spell to rid herself of her bad qualities, unintentionally creating a Good and Evil Alex. When Evil Alex gets involved in a plan to take over the world by a dark wizard, Good Alex must find a way to save her family, humankind, and ultimately herself in an epic Good vs. Evil battle.

Gösta Ekman
Charles-Ingvar "Sickan" Jönsson

Ulf Brunnberg
Ragnar Vanheden

Björn Gustafson
Dynamit-Harry

Birgitta Andersson
Doris

Per Grundén
Wall-Enberg

Johannes Brost
Järnarmen
Lars Dejert
Biffen

Kent Andersson
Superintendent Persson

Dan Ekborg
Detective Gren

Jarl Borssén
The Head Waiter

John Harryson
Russian submarine captain
Jan Dolata
Russian diver