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Chip and Dale are starving in their tree home when they notice a plentiful supply of acorns on an island in a lake. To get to the island, they borrow a miniature model ship of Donald's to sail on. The irate Donald, however, doesn't appreciate them stealing his ship and makes several attempts to get it back and thwart their scheme to get to their acorn paradise. Chip and Dale are, of course, always one step ahead of Donald.
Chips Ahoy

Mickey has been reading Alice in Wonderland, and falls asleep. He finds himself on the other side of the mirror, where the furniture is alive.
Thru the Mirror

When Day, a sunny fellow, encounters Night, a stranger of distinctly darker moods, sparks fly! Day and Night are frightened and suspicious of each other at first, and quickly get off on the wrong foot. But as they discover each other's unique qualities--and come to realize that each of them offers a different window onto the same world-the friendship helps both to gain a new perspective.
Day & Night

The Driver drag-races the Devil, in order to earn James Brown his soul.
Beat the Devil

Animals band together to save the day when the evil Otto Von Walrus hatches a sinister scheme to accelerate global warming and melt the Arctic Circle.
Arctic Dogs

Mike and Sulley are back at Monsters University for a fun-filled weekend with their Oozma Kappa fraternity brothers. The gang is throwing their first party, but no one’s showing up. Luckily for them, Mike and Sulley have come up with a plan to make sure “Party Central” is the most epic party the school has ever seen.
Party Central

A narrator explains the history of the Olympic Games while Goofy demonstrates events.
The Olympic Champ

When the four Willoughby children are abandoned by their selfish parents, they must learn how to adapt their Old-Fashioned values to the contemporary world in order to create something new: The Modern Family.
The Willoughbys

Spike the bulldog, grateful to Jerry for getting him out of the dogcatcher's van, offers to help the little mouse any time he whistles. Tom, Jerry's feline tormentor, seeks to overcome this new disadvantage.
The Bodyguard

Donald is an admiral on a seagoing voyage with his nephews in which they encounter a ravenous shark.
Sea Scouts

A brave young animal explorer teams up with two trusty friends to find a powerful artifact before his greedy uncle can get his paws on it.
Chickenhare and the Hamster of Darkness

A pampered cat takes for granted the lucky hand he has been dealt after he is rescued and loved by Rose, a kind-hearted and passionate student. When he loses his ninth life, fate steps in to set him on a transformative journey.
10 Lives

Scrat comes across a time machine and is transported to various times all in pursuit of his beloved acorn.
No Time for Nuts

A documentary filmmaker interviews the now-famous Trevor Slattery from behind bars.
Marvel One-Shot: All Hail the King

Villainous Vector must figure out how to get off the moon and return to Earth.
Mooned

A basketball game of Goofs (P.U. vs. U.U.) in which the players play furiously, often breaking the rules of the game. All of the players are named after Disney artists.
Double Dribble

A routine tow lands Mater in Tokyo, where he is challenged to a drift-style race against a nefarious gang leader and his posse of ninjas. With the help of his friend, 'Dragon' Lightning McQueen, and some special modifications, Mater attempts to drift to victory and become Tow-ke-O Mater, King of all Drifters.
Tokyo Mater

When Brainy Smurf is favored to win the annual Smurfberry Hunt for the ninth year in a row, Gutsy Smurf sets out to discover how Brainy wins every year. Gutsy’s investigation takes him into spooky Smurfy Hollow–and right into Gargamel’s trap! Can Brainy and Gutsy, with the help of Smurfette, put aside their rivalry before Gargamel captures them–or worse, they come face-to-face with the legendary ghost, the Headless Horseman?
The Smurfs: The Legend of Smurfy Hollow

Taking all the places on both teams, Goofy demonstrates the game of football with varying results, having problems with the coach and the goal post.
How to Play Football

Mickey's going golfing, and Pluto is his caddy. Besides the usual caddy duties, Pluto runs to the ball and points to it. But when the ball lands in a gopher hole, Pluto's got another task: chase the gopher. They eventually chase each other through a number of holes in a knoll where Mickey is trying to putt out, causing the knoll to collapse.
