

Paranoid computer programmer Simon wakes up to find a package in his room one day. Despite attempts at securing his apartment, the packages keep arriving. While cameras watch Simon's every move, he struggles to find the answers to the mysterious forces taking over his life.

A computer hacker's goal to discover the reason for human existence continually finds his work interrupted thanks to the Management; this time, they send a teenager and lusty love interest to distract him.

Mark 13 is a government-built killing machine programmed with artificial intelligence, able to repair and recharge itself from any energy source. Through a series of coincidences, the cyborg's head ends up in the home of a sculptress as a bizarre Christmas present from her boyfriend. Once inside its new home, the cyborg promptly reconstructs the rest of its body using a variety of household utensils and proceeds to go on a murderous rampage.

As a group of seniors celebrate their final college days at a smart house, the house's highly advanced AI system, Margaux, begins to take on a deadly presence of her own. A carefree weekend of partying turns into a dystopian nightmare as they realize Margaux's plans to eliminate her tenants one way or another. Time begins to run out as the group desperately tries to survive and outsmart the smart home.

A man struggles with memories of his past, including a wife he cannot remember, in a nightmarish world with no sun and run by beings with telekinetic powers who seek the souls of humans.

Tasya Vos, an elite corporate assassin, uses brain-implant technology to take control of other people’s bodies to terminate high profile targets. As she sinks deeper into her latest assignment, Vos becomes trapped inside a mind that threatens to obliterate her.

A scientist trains a man with an advanced telepathic ability called 'scanning' to stop a dangerous Scanner with extraordinary psychic powers from waging war against non-Scanners.

As the president of a trashy TV channel, Max Renn is desperate for new programming to attract viewers. When he happens upon "Videodrome," a TV show dedicated to gratuitous torture and punishment, Max sees a potential hit and broadcasts the show on his channel. However, after his girlfriend auditions for the show and never returns, Max investigates the truth behind Videodrome and discovers that the graphic violence may not be as fake as he thought.

Caleb, a coder at the world's largest internet company, wins a competition to spend a week at a private mountain retreat belonging to Nathan, the reclusive CEO of the company. But when Caleb arrives at the remote location he finds that he will have to participate in a strange and fascinating experiment in which he must interact with the world's first true artificial intelligence, housed in the body of a beautiful robot girl.

Curtis Pike and his family are selected to test a new home device: a digital assistant called AIA. AIA observes the family's behaviors and begins to anticipate their needs. And she can – and will – make sure nothing – and no one – gets in her family's way.

Set in a near-future world where there is no privacy, ignorance or anonymity, our private memories are recorded and crime almost ceases to exist. In trying to solve a series of unsolved murders, Sal Frieland stumbles onto a young woman who appears to have subverted the system and disappeared. She has no identity, no history and no record. Sal realizes it may not be the end of crime but the beginning. Known only as 'The Girl', Sal must find her before he becomes the next victim.

A grieving detective in the near-future hunts down criminals who trade artificial humans on the black market. In the fight to end AI exploitation, an underground resistance attempts to infiltrate him by sabotaging the programming of the artificial human assigned as his companion to behave like his late wife. She begins to question her reality as memories of a past life begin to surface in a world where nothing is as it seems.

An accident occurs in an ultra-secret government biological weapons laboratory spreading a sinister bacteria.

When tech billionaire Slater King meets cocktail waitress Frida at his fundraising gala, he invites her to join him and his friends on a dream vacation on his private island. But despite the epic setting, beautiful people, ever-flowing champagne, and late-night dance parties, Frida can sense that there’s something sinister hiding beneath the island’s lush façade.

Martin was a normal teenage boy before the country collapsed in an empty pit of economic and political disaster. A vampire epidemic has swept across what is left of the nation's abandoned towns and cities, and it's up to Mister, a death dealing, rogue vampire hunter, to get Martin safely north to Canada, the continent's New Eden.

Alice and Jack are lucky to be living in the idealized community of Victory, the experimental company town housing the men who work for the top-secret Victory Project and their families. But when cracks in their idyllic life begin to appear, exposing flashes of something much more sinister lurking beneath the attractive façade, Alice can’t help questioning exactly what they’re doing in Victory, and why.

Inspired by Chris Marker's iconic 1962 featurette La Jetée; the year is 2073—a not-so-distant dystopian future—and the setting is New San Francisco, the scorched-earth tech-dominant police state where democracy and personal freedom have been well and truly obliterated.

Neighbors in a block wake one morning to find they have been sealed inside their apartments. Can they work together to find out why? Or will they destroy each other in their fight to escape?

Steve Clark is a newcomer in the town of Cradle Bay, and he quickly realizes that there's something odd about his high school classmates. The clique known as the "Blue Ribbons" are the eerie embodiment of academic excellence and clean living. But, like the rest of the town, they're a little too perfect. When Steve's rebellious friend Gavin mysteriously joins their ranks, Steve searches for the truth with fellow misfit Rachel.

After a catastrophic car crash, a young woman wakes up in a survivalist's underground bunker, where he claims to have saved her from an apocalyptic attack that has left the outside world uninhabitable.

Kale has a life most teenagers would envy. He spends his days endlessly playing video games, surfing the net, eating junk food and watching cable. He has complete free reign of the house, and a beautiful young hottie named Ashley has just moved in next door. There’s only one problem—he’s not allowed to leave the house. Kale’s under court-ordered house arrest for three months, and if he takes one step beyond a 100-foot perimeter of the house, his next confinement will be in a real prison.