
Synopsis
The Guardians of Gondwa return to Panjura only to find evil forces waiting for them, preparing for a mysterious reckoning. It's up to our heroes to save their home.
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Littlefoot befriends with a mysterious, fun-loving dolphin-like creature named Mo, who is trapped in "new water" caused by heavy rain. The gang then goes on an adventure to the "big water" to bring Mo home.
The Land Before Time IX: Journey to Big Water

A huge meteorite has plunged into the Great Valley, cutting off the water supply and causing tension among the once-peaceful dinosaurs. While the adults argue and turn against one another, Littlefoot and his friends venture out to find a new source of water, only to be constantly bullied by a trio of older dinosaurs. The journey becomes a fight for survival when the group is cornered by a pack of Velociraptors and trapped by a sudden wildfire.
The Land Before Time III: The Time of the Great Giving

When the dinosaur families get trapped in a valley by an ice storm, one family of "spike tail" dinosaurs volunteers to leave since they consume more food than the others. Meanwhile, the young dinos and a new adult dinosaur named Mr. Thicknose, head out to bring back their friend Spike, who has left his friends to be with members of his own species.
The Land Before Time VIII: The Big Freeze

Littlefoot learns a series of important lessons following an incident that nearly costs his grandmother her life. Soon afterwards, three dinosaurs arrive claiming they have lost their way.
The Land Before Time XIII: The Wisdom of Friends

Littlefootβs grandfather falls gravely ill, and the only hope for his recovery is the "Golden Night Flower" found in the treacherous Land of the Mists. Along with his loyal friends, Littlefoot embarks on a journey to retrieve the cure, joined by a shy newcomer named Ali, a long-necked dinosaur from a migrating herd. As they navigate the foggy, swamp-filled terrain, they are hunted by a pair of predatorsβa sharp-eyed bird and a massive crocodileβand must overcome their mistrust of the unfamiliar environment.
The Land Before Time IV: Journey Through the Mists

On a day known to the dinosaurs as "Treasure Day", Bron becomes stuck in the Mysterious Beyond. This event urges the young Longneck Littlefoot to take his friends on a quest to the Fire Mountain to save his father. Along the way, they befriend a Flyer.
The Land Before Time XIV: Journey of the Brave

In 1940, the world is besieged by World War II. Wendy, all grown up, has two children; including Jane, who does not believe Wendy's stories about Peter Pan.
Return to Never Land

To free Baba Yaga and Renfield from the clutches of Monster Hunter Mila Starr, the Wishbone Family once more transforms into a Vampire, Frankenstein's Monster, a Mummy and a Werewolf but when aided by their three pet bats, the Monster Family zooms around the world again to save their friends, make new monstrous acquaintances.
Monster Family 2

Two misfit castaways struggle to reunite an unorthodox family, out-run a volcano, and negotiate a peace deal on a creaking Ark.
Two by Two: Overboard!

As the Great Day of the Flyers nears, the Great Valley's flying youngsters are eager to participate in the annual exhibition to show off their skills. Everyone, that is, except free-spirited pterodactyl Petrie, whose individualism causes problems when it comes to staying in formation. Enter his dinosaur pals Littlefoot, Cera, Spike and Ducky, who encourage Petrie to embrace his uniqueness.
The Land Before Time XII: The Great Day of the Flyers

A plague of locusts strikes the Great Valley, decimating the plants and forcing the dinosaurs to migrate in search of food. When the adults in the herd begin fighting over the scarce resources, young Littlefoot and his friends Petrie, Cera, Ducky and Spike split off from the main group, becoming stranded on an island after their path was destroyed by a tsunami. As they search for a way off the island, they encounter an old acquaintance who may become friend or foe.
The Land Before Time V: The Mysterious Island

Animals band together to save the day when the evil Otto Von Walrus hatches a sinister scheme to accelerate global warming and melt the Arctic Circle.
Arctic Dogs

When Roger (a Robin Hood-esque, stray dog) and Belle (an elegant yet spoilt pet cat) are thrown together amidst the chaos of a robot take-over of their home city, they must push all their preconceptions aside in order to survive, as they embark on a high-stakes, action-packed adventure.
Pets United

Legends claim that Saurus Rock keeps bad luck out of the Great Valley. Is it really true? Could the mysterious Longneck named Doc be the famous Lone Dinosaur, who can defeat a Sharptooth with his lasso-like tail To find out, Littlefoot and company must cross the great Valley and face a dangerous Sharptooth themselves!
The Land Before Time VI: The Secret of Saurus Rock

Balto and his daughter Aleu embark on a journey of adventure and self discovery.
Balto: Wolf Quest

When their latest scheme goes awry, Mayor Humdinger and his nephew Harold accidentally divert a meteor towards Adventure Bay. The meteor's golden energy grants the PAW Patrol superpowers. The heroic Mighty Pups are on a roll to super-save the day.
PAW Patrol: Mighty Pups

Littlefoot and his pals set off in search of a "stone of cold fire" that fell from the night sky. Since he's the only one who has seen it though, nobody really believes him. Petrie's uncle Pterano offers support only because he thinks the stone has secret powers and wants it for himself but conceals this from the rest. The young dinos must figure out the truth, before Pterano gets the power.
The Land Before Time VII: The Stone of Cold Fire

Littlefoot and his friends return in another adventure. But this time, they aren't the smallest dinosaurs in the valley anymore.
The Land Before Time XI: Invasion of the Tinysauruses

Balto and the other sled dogs are feeling dejected because the mail that used to be delivered by dogsled is now being delivered by airplanes. But when a mail plane crashes in the mountains, the dogs come to the rescue.
Balto III: Wings of Change

Eleven-year-old Mildredβs life is turned upside down when her mother lands in hospital and estranged, American magician father, Strawn Wise, comes to look after her. Hoping to entertain the bookish tween, Strawn takes Mildred camping in the notoriously rugged New Zealand wilderness, and the pair embark on the ultimate test of family bonding β a quest to find the mythological beast known as the Canterbury Panther.