

Nobita and Doraemon enter the world in a European Renaissance painting, but run into trouble as they hop from piece to piece in search of a malevolent time traveler who wishes to recreate the extinct pigment of "Artoria Blue".

When Suneo does not show Nobita the fossil of a dinosaur claw, he takes up a challenge to find a dinosaur. He digs up a hillside and finds an egg, which later hatches and becomes a dinosaur.

Lopple and Chammy, two runaway aliens, recruit Doraemon and Nobita to help save their planet from destruction.

Nobita and Doraemon venture to the Heavy Smokers Forest in the Congo, where they find a stray dog and a giant statue. After discovering that they are wanted for trespassing on isolated kingdom land, Nobita and the rest must utilize the power of the mysterious statue to prove their worth.

Nobita and his friends under the waters of the Pacific Ocean. Gian and Suneo take Doraemon's underwater vehicle and travel through the Atlantic Ocean, trying to find a treasure ship.

Nobita, currently obsessed with fantasy fiction, wishes upon Doraemon's Moshimo-Box for the world to have real magic and sorcery. This doesn't go as he'd hoped, of course, and Nobita must navigate the strangely-bureaucratic magical world he'd made while also learning to conjure on his own in preparation for an attack by the underground-dwelling Demon World.

As Nobita, Gian, Shizuka, and Suneo are making their own space movie, a fleeing bug-sized alien president makes his way to Earth, and needs the help of the kids and Doraemon to stop an oppressive dictatorship threatening his democracy.

Doraemon and Nobita decide to build a perfect toy robot. However, their creation turns out to be a little more uncanny than an object of appreciation and wonder.

Nobita tries to prove to Doraemon and his friends that dinosaurs are still alive, and, after finding an underground cave, discovers a hollow earth civilization of knights and saurian steeds that Suneo must be rescued from.

As Nobita, Shizuka, Gian, and Suneo are auditioning for a role in their school's play based on "Journey to the West", the coveted role of Son Goku is hotly contested. After suggesting that the real Great Sage Equal to Heaven should play himself, knowing that the story is only a legend, Nobita and Doraemon go back in time to find their own fake Monkey King, but arrive in present day with the story's demons having taken over the world. The only way for things to go back to normal is for Nobita and pals to reenact the tale...for real!

Nobita, thinking of running away from home, travels back in time with Doraemon and his pals to prehistoric Japan. However, a time paradox causes prehistoric boy Kukul to land in the modern day, so it's up to Doraemon and the rest to help the boy get back to the past while also defeating the mysterious shaman king, Giga-Zombie.

Nobita and his friends get transported to an animal planet after a mysterious pink fog appears inside his house. They work together with the natives to find the origin of the fog.

Shizuka ends up in the fantasy world of the 'Arabian Nights' story. However, Doraemon, Nobita, Suneo, and Jyaian must find her from the imaginary Middle East and bring her back to the real life.

Nobita, after wondering if Heaven truly exists, asks for Doraemon to take him there. When his robot pal suggests that they make their own Heaven, Nobita enlists Shizuka, Gian, and Suneo to help, but a war breaks out between two islands in the clouds that could have terrible environmental consequences if Nobita and Doraemon don't bring peace in time!

Nobita and his friends find a portal to a mysterious resort filled with metal buildings. They soon discover that the person who opened the portal for them has an ulterior motive.

Nobita is exhausted from having constant nightmares and pleads Doraemon to arrange a dream machine that will enable him to dream of anything he wishes for. As Nobita dreams of him and his friends in the roles of gallant musketeers, the dream world starts to break down due to a dark force, and Nobita will have to put his fantasy to the test and become a hero, both in the real world and imagined.

To help him with his summer vacation project, Doraemon gives Nobita a kit which allows him to create a new world. The duo and their friends then go on a journey to witness the evolution of life.

Doraemon went missing for 3 days. But it turns out later that he went to the 22nd century to buy a mystery galactic express train ticket whose destination is a secret until the passengers arrive there and see for themselves.

When Doraemon and Nobita win a tiny planet through a lottery, they make use of a screw to bring several toys to life and create a toy town.

Nobita coaxes his friends to join him for a treasure hunt but an eerie event transports them to the past. However, their hunt for treasure is not easy as they come face-to-face with pirates.

Nobita and his friends embark on a rescue mission to save Gian and Suneo, whom, after playing one of Doraemon's futuristic video games, are held captive by an evil alien force.

Doraemon and its friends open a hole in the time and they're travel to the Country of Mayana, a lost Mayan civilization in the jungle.

Doraemon and his friends have to rescue the people of Birdopia from the wrongdoing of vengeful former bird troopers before they unleash a wicked ancient dragon.

Nobita, Doraemon, and the rest travel to the far future, on an inhabited planet where humans and robots coexist. The Empress of the Robot Kingdom is plotting to strip the robot inhabitants of their emotions, so it's up to Nobita and his friends to stop the plan, while also helping a robot boy named Poko from getting caught in the middle.

After a typhoon hits Nobita's town, he and Doraemon discover a wind sprite who, with some help from Doraemon's 22nd-century tech, takes them and their friends to a fantastic world of wind and storm people. But the wind sprite, named Fuuko by Nobita, had brought them to her world for a reason, as her peoples' gods are battling, and Suneo might be a key player in their feud.

Nobita, believing he and Doraemon had done a good deed by saving stray cats and dogs and sending them back in time by 300 million years, discover that the usage of Doraemon's Ray of Evolution had created a cat-and-dog-person society equal to Nobita's time. When an asteroid attack is set to hit the city, Nobita and his friends must save Doraemon and ease tensions between the two sides.

After bringing a fossilized egg back to life with the Time Cloth, Nobita finds himself the owner of a baby dinosaur. Everything is fine until it grows up. Nobita and friends use Doraemon's time machine to return it back to its own time.

Nobita wishes the world into a magic-reliant one with Doraemon's Moshimo-Box, and, along with his friends, must stop an asteroid from hitting the planet with help from a sorcerer-in-training.

A sapling Nobita discovers is turned into a plant-boy with help from Doraemon, and becomes Earth's only hope at passing judgment from the dryadic aliens of the Green Planet.

Nobita finds a passage to a spaceship in another dimension. With their new friends, he and Doraemon fight the cruel leader of an exploited planet.

Nobita, Doraemon, and the rest must come to the aid of mermaid princess Sophia, whose undersea kingdom is suffering under the weight of a war. Their only hope lies in a mythical sword from the planet Aqua...

Nobita and Doraemon find a giant robot in pieces which they later assemble. It turns out to be a destructive weapon and the gang must save Earth from an imminent invasion.

Nobita and Doraemon use time tree Mochi and catch a big bird, which has been extinct for 500 years ago. To protect the animal, Nobita and Doraemon go to Beremon Island, overseen by a golden beetle named Herakles.

Doraemon and his friends travel to the 22nd century to look for his golden bell, which was stolen by a notorious thief called Kaito DX.

Nobita is followed by a stray dog on his way home and decides to help it find its original owner with the help of Doraemon. They find out that the dog is actually a prince in its homeland in Africa.

Nobita and friends decide to make a movie inspired by the space adventures of their heroes, but their fiction turns into a reality.

Doraemon and his friends travel to ancient Japan where they meet Kukuru. When Kukuru tells them that his tribe has been enslaved by Gigazombie, Doraemon decides to help him.

Doraemon and Nobita discover a mysterious golden ring far beneath the ice in Antarctica, leading them to uncover an ancient, ruined city.

Upon hearing about the story of Treasure Island, Nobita dreams of discovering and exploring his own treasure island, despite the fact all of the Earth has been mapped already.

When Nobita's class makes fun of him for believing in the moon rabbit, he embarks on an adventure with Doraemon to create a civilisation of rabbits on the moon.

Nobita accidentally finds a fossil dinosaur egg mixed with rocks in the dinosaur fossil exhibition site that he had visited before. He returns it to its original state with the 'time blanket'.

During summer vacation Nobita picks up a small rocket containing Papi, a palm-sized alien president escaping rebels on his home planet Pirika.

Doraemon, Nobita and his friends go to find Utopia, a perfect land in the sky where everyone lives with happiness, using an airship having a time warp function.

When a malevolent entity intent on eradicating music from the world surfaces, Nobita and his friends must unite with supernatural companions to safeguard the planet.

Nobita and friends finds a secret underwater castle packed with mysteries and riches. With Doraemon's high-tech gadgets, they dive into an ocean adventure mixing humor, teamwork, and imagination in a breathtaking aquatic world.

One fateful summer, a group of elementary school kids set adrift on an abandoned apartment building must look within themselves to find a way back home.

Sewashi and Doraemon find themselves way back in time and meet Nobita. It is up to Doraemon to take care of Nobita or else he will not return to the present.

Upon being sent to live with relatives in the countryside due to an illness, an emotionally distant adolescent girl becomes obsessed with an abandoned mansion and infatuated with a girl who lives there - a girl who may or may not be real.

Belle, the Beast, Lumiere, Cogsworth and the rest of those zany castle residents use their imaginations to embark on three magical, storybook adventures. This direct-to-video anthology serves as a "sequel" to Disney's animated hit film. In "The Perfect World," Belle and the Beast learn about forgiveness. In "Fifi's Folly," Lumiere's girlfriend is jealous of his bond with Belle. And in "Broken Wing," the Beast learns to be kind to an injured bird.

Doraemon and his friends travel to ancient Japan where they meet Kukuru. When Kukuru tells them that his tribe has been enslaved by Gigazombie, Doraemon decides to help him.

A shy high schooler in Kyoto meets a man claiming to be his future self, who tells him he’s hacked into the past to save their first love.

The story follows Akane, a girl with no self-confidence. On the day before her birthday, she meets a mysterious alchemist, Hippocrates, and his student, Pipo, who both tell her they're on a mission to save the world. Together, they set out from the basement for "Wonderland," and Akane finds herself labelled Wonderland's savior.

A young athlete whose running days might be behind her, a compulsive liar, a shy researcher, a bitter old woman, and a little girl with a big secret—the only thing they have in common is the annual Wind Festival in Fula City. The festival celebrates the Legendary Pokémon Lugia, who brings the wind that powers this seaside city. When a series of threats endangers not just the festival, but all the people and Pokémon of Fula City, it’ll take more than just Satoshi and Pikachu to save the day! Can everyone put aside their differences and work together—or will it all end in destruction?

Nobita wishes the world into a magic-reliant one with Doraemon's Moshimo-Box, and, along with his friends, must stop an asteroid from hitting the planet with help from a sorcerer-in-training.

Sakura Kinomoto, a Card Captor, wins a game of chance and is awarded a trip to Hong Kong, along with her best friend Tomoyo and her rival, Syaoran Li. It turns out that the ancient rival of Clow Reed, the creator of the mysterious and powerful Clow Cards, summoned them, and she's out for revenge. A battle ensues, and secrets are revealed about Clow Reed's shady past and Sakura's connection to him.

Deoxys, a Pokémon from outer space, terrorizes the high-tech city Ash Ketchum and his friends are visiting.

Japan, 2020, a few days before the opening of the Tokyo Olympics. Although she should be studying for her final exams, Kokone, a schoolgirl who lives in a small town with her widowed father, a mysterious and talented mechanic, falls asleep often, anywhere, anytime, entering, over and over, a dream-world where a squad of fantastic motorized contraptions fights against magic, a world close to reality where she will find out the keys of her true past.

Four misfits find themselves struggling with ordinary problems when they are suddenly pulled through a mysterious portal into the Overworld: a bizarre, cubic wonderland that thrives on imagination. To get back home, they'll have to master this world while embarking on a magical quest with an unexpected, expert crafter, Steve.

Nobita travels to the future to show his beloved grandma his bride, but adult Nobita has fled his own wedding.

In the Forest of Okoya, Koko is a feral child who has been raised as a Pokémon by the Mythical Pokémon Zarude. Koko has grown up never doubting that he is a Pokémon even though he can't really use any sort of moves. Ash Ketchum and Pikachu meet Koko and help him protect the Great Tree from the crooked scientist Dr. Zed.

Amanda and her imaginary friend Rudger go on thrilling make-believe adventures. But when Rudger finds himself alone, he faces a mysterious threat.

Doraemon and its friends open a hole in the time and they're travel to the Country of Mayana, a lost Mayan civilization in the jungle.

Jr. High School Student Wataru and his friends like playing in an abandond building and looking for ghosts. However it seems he is not the only one. Another mysterious student Mitsuru shows Wataru that there is a magical door to another world where one can go and get the Goddess of Fortune to grant one wish! When tragedy strikes Wataru's family he decides to open the door for himself.

While struggling to make friends after his parents’ divorce, Koyomi Takasaki meets Kazune Takigawa, but apparently, they already have. Kazune reveals that she’s from World Line 85, an alternate universe in which she and Koyomi are lovers. But in a reality where moving between dimensions is natural, could Koyomi be the one from another world?

In the spring, male student Makoto Yuki transfers to Gekkoukan High School. However, as he heads to his new dormitory, listening to the music on his headphones, he is stopped. More precisely, time has stopped, and the people who were around him turn into coffins. Makoto learns that this period of time hidden between the minute of midnight is called the Dark Hour, a time when monsters called Shadows appear. Suddenly made the leader of his fellow classmates Yukari and Junpei by his upperclassmen Mitsuru and Akihiko, Makoto must learn empathy, his connection to his comrades, and the meaning of death. With the power of his Evoker aimed at his head he awakens a Persona and fights against the Shadows threatening to attack his world from the mysterious tower of Tartarus.

Wasabi Mizuta
Doraemon (voice)

Megumi Oohara
Nobita (voice)

Yumi Kakazu
Shizuka (voice)

Subaru Kimura
Gian (voice)

Tomokazu Seki
Suneo (voice)

Misaki Watada
Claire (voice)

Atsumi Tanezaki
Milo (voice)

Misaki Kuno
Chai (voice)

Ouji Suzuka
Pal (voice)
Miki Fujimoto
Queen Arturia (voice)

Mikio Date
King Arturia (voice)

Takeshi Tomizawa
Art Critic (voice)