

Shin-chan somehow travels back in time, where he promptly involves himself in samurai wars and political intrigue, changing history left and right!

Everyone's favorite TV superhero Action Mask shows up in Kasukabe, and he's trying to get something from Shin-chan -- but what could it be?

The Noharas win a vacation to the Kingdom of Buri Buri -- but the whole thing was just a clever ploy by an evil organization to kidnap Shin-chan!

A time traveler claims that bad guys are trying to change the past! Shin-chan is on the case, going back in time to defeat the evil Lord Unkokusai.

The Futaba Kindergarten kids are so excited for their trip to the Henderland amusement park, but Shin-chan soon learns there are evil forces at play!

The Noharas get caught between two rival clans when Himawari swallows a pretty bead that turns out to be a mysterious ball with hidden powers.

It all begins when a secret agent hiding in the ship where dinner Futaba school students. The Pig Hoof follow and take the boat with her, Shin Chan and his friends on board. From there, Shin Chan, Masao, Nene, Kazama and Boo Chan van with Agent everywhere as their hostages.

There's only one way to stop a filthy evil scientist from destroying the world, and it's with a powerful hot spring located under Shin-chan's house!

The Noharas go on an Action Mask-themed cruise, where all the grown-ups get kidnapped by a gang of monkeys. It's up to the kids to rescue them!

Shin-chan must rescue the adults of Kasukabe when they mysteriously abandon their responsibilities to relive their youth at the new 20th-century expo.

It's yakiniku night for the Noharas! But before they can dig in, they get wrapped up in a sizzling conspiracy and are forced to go on the run.

At a strange movie theater, everyone gets sucked into the film they're watching. The longer they stay, the less they remember about the real world!

After a noodle-loving time traveler shows up, Shin-chan and his parents transform into superheroes, fighting monsters three minutes in the future!

Something sinister's afoot in Kasukabe. Shin-chan doesn't know what it is, but he's pretty sure it involves samba-dancing doppelgängers.

When an alien bomb powerful enough to destroy the entire planet sticks to the buttocks of Shin-chan's pet dog Shiro, a race to save the world begins.

A sinister force is invading the neighborhood, and Shinnosuke is the only one who notices -- until a kid named Mata appears to help him save the day.

Shin-chan's parents have turned into animals, and environmental extremists are to blame! Shin-chan's going to have to put things right.

Shin-chan is approached by his time-traveling future bride-to-be Tamiko, who asks him to help save his adult self from the ruler of Neo Tokio.

A girl named Lemon arrives with a message for Shinnosuke, and he starts training as an action spy. But can he foil double agents and secret plots?

The Noharas get abducted by aliens who claim that Shin-chan's baby sister is their princess! Will she stay on this planet or return to Kasukabe?

Shin-chan and his friends must overcome hunger and other obstacles when they're tasked with delivering a barrel of legendary sauce to a food festival.

A diabolical plot to empower pushover dads causes Shin-chan's father to return home as a robot. The Nohara family bond is about to be put to the test!

The Noharas must survive a hoard of man-eating killer cacti after Shin-chan's father relocates the family to Mexico for work.

One night, the Nohara family were enjoying a pleasant dream, when suddenly a big fish appeared in their dreams and ate them. The next morning, Hiroshi read in the newspaper that everybody in another town had the same nightmare as him, but it seemed to have ended. But Hiroshi also heard the same dream from Misae, Shinnosuke, Himawari and even Shiro. They were surprised and thought if the same thing is happening in Kasukabe too. In kindergarten, on telling others about his nightmare, Shinnosuke was surprised to know that everybody too had the same dream. Then a mysterious girl named Saki was transferred to Futaba Kindergarten and joined Shinnosuke's class. Everyone in the class, including the rather inactive Bo-chan, were all excited and happy on seeing her. But Saki had a cold attitude and didn't get along well.

When the mysterious Shiriri turns his parents into children, Shin-chan must trek across Japan to help return them to adult form.

Shin-chan is all set to challenge Kung Fu in the Chinatown of Kasukabe city, known as Aiyā Town. He and the Kasukabe Defence Force are going to put up a totally no-stunt Kung Fu challenge on the stage.

Hiroshi and Misae have never been to a honeymoon trip to a foreign country. One day, Misae discovered an inexpensive and family-friendly holiday package to Australia and the Nohara family decided to make it their first honeymoon vacation. Hiroshi gets kidnapped upon arrival to Australia, leaving Shinnosuke, Misae and others on a dangerous journey. It turns out that Hiroshi is the key to a secret treasure. The remaining members of the Nohara Family must rescue Hiroshi, while a mysterious masked man and treasure hunters from all over the world are after him. The struggle is among three different groups in this action-filled treasure hunting adventure.

The kingdom that floats above in the sky, that uses free doodles as an energy source, “Rakuga Kingdom.” However, now in the face of a lack in energy, they are on the brink of ruin. In order to force the creation of doodles, the kingdom’s army begins its attack on Kasukabe on the surface! Meanwhile, as the drawings begin to move, the hero who is bestowed the hidden treasure of the kingdom, the “Miracle Crayon”—is none other than the “super happy-go-lucky 5-year-old,” Nohara Shinnosuke!! Together as the “Almost Four Heroes,” Shinnosuke and the drawn doodles try to take back Kasukabe! Amongst that, they discover the weakness of the doodles, where they dissolve upon contact with water! To make matters worse, a raincloud that looks to start pouring at any moment hovers above… What awaits their encounter with the doodles and the end of their adventure—will it be smiles, or tears!?

When the five visit a private academy, Kazama is attacked, and left with reduced intelligence and strange bite marks.

One day, a woman named Chiyome Hesogakure with a child named Chinzō visits the Nohara family and claims that she is the real mother of Shinnosuke and takes him away to a Ninja Village. In the Ninja Village, the Hesogakure family has been protecting "the earth's navel" by blocking it with a pure gold stopper using the "Mononoke technique" that has been passed down from generation. If it comes off, the earth will wither, the rotation will stop, and the "tomorrow" of the world will be lost! It is up to Shinnosuke to reveal the mystery of his birth and protect the future of the earth and the "tomorrow" of his family.

40-years ago, there was a prophecy claiming that in the year of “20” and “23”, two emitting lights would come to the Earth from outer space. And the dark light with strong power will bring out a huge disaster. In the summer of 2023, as predicted, two mysterious lights approach Japan and descend on Kasukabe. The white light hits Shin-chan, which makes him get a superpower. Meanwhile, a man called Mitsuru Hiriya, has been bathed in dark light and has acquired psychic powers begins to run amok. A man who wants the destruction of the world, Hiriya VS A happy-go-lucky kindergarten child, Shinnosuke. A superpower battle is going to begin!

Follow the friendship between the Nobara family's pet dog Shiro and a "small dinosaur". Their connection helps the growth of Shinnosuke and the Kusakabe Defense Squad.

Shin-chan and his friends travel to India for a dance festival, but Bo-chan accidentally becomes possessed by an evil force from a mysterious backpack and turns into a powerful tyrant. Now, the Kasukabe Guard must work together to save Bo-chan and stop his rampage.

Something sinister's afoot in Kasukabe. Shin-chan doesn't know what it is, but he's pretty sure it involves samba-dancing doppelgängers.

When the Ministry of Education goes back on its promise to keep Ooarai Girls Academy open, the task of saving the five-mile-long Academy Ship from the wreckers falls to Miho and her barely-seasoned tankery team. However, things go off track almost immediately. While the Oorai tank crew may have won the high school tournament, they’re now facing a larger and more experienced university team, and if they fail, their armored vehicles will be forfeit! Will they be swapping their tanks for the memories? It’s possible, but winning a tank battle is all about tactics and teamwork, and the fledgling Ooarai students have more friends and allies than anyone suspects.

The Noharas go on an Action Mask-themed cruise, where all the grown-ups get kidnapped by a gang of monkeys. It's up to the kids to rescue them!

The "Academy Island Incident" in which four "kings" cross paths... Since then, Silver Clansmen Kuroh Yatogami and Neko have been searching for their master, Shiro. Without finding any clues to Shiro's whereabouts, the two became disheartened. However, one day, they see HOMRA members Rikio Kamamoto and Anna Kushina being chased by someone.

As Luffy and the crew were attacked by several marine warships, they were forced to use a Coup de Burst to escape. Crash landing on an island, the crew decided to explore while some repairments are made. Upon meeting an wax artisan and learning the truth behind the island, Luffy offers his help.

Odd Jobs Gin has taken on a lot of odd work in the past, and when you're a Jack of All Trades agency based in a feudal Japan that's been conquered and colonized by aliens, the term "Odd Jobs" means REALLY ODD jobs. But when some more than slightly suspicious secrets from the shadows of Gintoki Sakata's somewhat shady former samurai past and a new pair of odd jobs collide, the action is bound to get so wild and demented that only a feature film will do it justice!

In the distant technological future, civilization has reached its ultimate Net-based form. An "infection" in the past caused the automated systems to spiral out of order, resulting in a multi-leveled city structure that replicates itself infinitely in all directions. Now humanity has lost access to the city's controls, and is hunted down and purged by the defense system known as the Safeguard. In a tiny corner of the city, a little enclave known as the Electro-Fishers is facing eventual extinction, trapped between the threat of the Safeguard and dwindling food supplies. A girl named Zuru goes on a journey to find food for her village, only to inadvertently cause doom when an observation tower senses her and summons a Safeguard pack to eliminate the threat. With her companions dead and all escape routes blocked, the only thing that can save her now is the sudden arrival of Killy the Wanderer, on his quest for the Net Terminal Genes, the key to restoring order to the world.

Five stories, five maestros, five styles and one common denominator: maximum creativity. Studio 4°C, the coolest label on the planet, invites us for the second time to an exclusive reunion of a talents with a group film, full of freedom and ingenuity, that goes from Mahiro Maeda's classic anime, to Kazuto Nakazawa's intricate urban sketches, Shinya Ohira's bedlam of color and Tatsuyuki Tanaka's animated cyberpunk. And as if that wasn't enough, Koji Morimoto, the studio big boss, is charge of putting the icing on the cake with fantafabulous piece of abstract poetry that would make a VJ die of ecstasy. The party of the year.

Batman, along with many of his allies and adversaries, finds himself transported to feudal Japan by Gorilla Grodd's time displacement machine.

Shin has shut his heart ever since his mother died when he was young. His childhood friend Kotori has been looking after him ever since. Now that they are in the third year of high school, and it seems like they can finally move forward, another Shin from another Japan has suddenly appeared in front of them.

After his capture for attempted assassination of the Raikage, leader of Kumogakure, as well as killing Jōnin from Kirigakure and Iwagakure, Naruto is imprisoned in Hōzukijou: A criminal containment facility known as the Blood Prison. Mui, the castle master, uses the ultimate imprisonment technique to steal power from the prisoners, which is when Naruto notices his life has been targeted. Thus begins the battle to uncover the truth behind the mysterious murders and prove Naruto's innocence.

Naruto and his friends must get back a jug of stolen holy water from a band of higher class ninjas.

When the Punisher takes out a black-market weapons dealer, he stumbles upon a far-reaching terrorist plot devised by a group known as Leviathan.

One year after the events of the anime, Rintarou begins to feel the repercussions of extensive time travel, and eventually completely fades from reality. Kurisu, being the only companion to remember him, now must find a way to bring him back.

A girl named Olga is pursued by both the World Government and a man named Mad Treasure, as she is the only one who knows the location of the Pure Gold, a substance that can buy the entire world. Olga ends up sailing with the Straw Hat Pirates, and they journey to find the Pure Gold on the lost island of Alchemi, which is located inside the stomach of a large angler fish named Bonbori.

Iroha's life gets knocked off its orbit when Kaguya, a carefree runaway from the Moon, moves in and convinces her to perform in a virtual world together.

The mysterious island of Houraijima has reappeared after 50 years, and with its reappearance has brought the attack of four gods, the Shitoushin, who have their eyes set on the powers that protect and sustain the island. Now it's up to Inuyasha and his friends, along with Sesshoumaru, to find a way to defeat the powerful Shitoushin.

Desperate for cash, the Straw Hat Pirates enter a secret race between pirate crews known as the Dead End Competition. There, they must battle against powerful people, including the bounty hunter who wants to kill Gasparde and a climatic battle with Marine-turned-pirate Captain Gasparde.

As the Straw Hat Pirates sail through the Grand Line, a sudden eruption of geysers beneath the Going Merry sends the crew flying over a nearby island. In the chaos, Chopper falls overboard and becomes separated from his friends. While Luffy and the others land on the far side of the island, Chopper finds himself hailed as the new king by the local animals. However, danger looms as a group of human “horn hunters” arrives. Their leader, Count Butler, is a violin-playing man who consumes horns to gain strength, and he seeks to devour the island’s greatest treasure to inherit immense power. Can Luffy and the crew stop Count Butler’s scheme and save the island? And will they be able to show Momambi that not all pirates are the villains he believes them to be?

The Straw Hats visit a recreational island, run by Baron Omatsuri, who asks them to complete a series of ordeals if they wish to stay on the island. Luffy accepts and the Straw Hats work together to complete them, but as the island's mysteries unfold, their lives and friendships are put to the test. It's up to Luffy to stop the Baron's plot and keep his crew together.

Akiko Yajima
Shinnosuke Nohara (voice)

Miki Narahashi
Misae Nohara (voice)

Keiji Fujiwara
Hiroshi Nohara (voice)

Satomi Korogi
Himawari Nohara (voice)

Mari Mashiba
Shiro / Toru Kazama / Kazuma (voice)

Yusaku Yara
Matabei Yoshitoshi Ijiri (voice)

Ai Kobayashi
Kasuga Ren (voice)

Hisao Egawa
House of Kasuga Warlord (voice)
Hideki Fujisawa
GunFoot Soldier (voice)

Tessyo Genda
Sakaki Hayatonosuke Akitada (voice)

Tamao Hayashi
Nene Sakurada (voice)

Michio Hazama
Kazuga Izumi-no-Kami Yasutsuna (voice)