

A man values his best friend more than anything else in the world. One day he confesses a dark secret from their childhood to his wife, which is overheard by another. Once the secret gets out, the friendship is destroyed.

In the summer of 1978, a teenager and his group of friends face new challenges when their neighborhood roller-skating rink closes, forcing them to visit a different rink.

In a world where walking, talking, digitally connected bots have become children's best friends, an 11-year-old finds that his robot buddy doesn't quite work the same as the others do.

A privileged rich debutante and a cynical struggling entertainer share a turbulent, but strong childhood friendship over the years.

Chang, a 16-year-old, Asian American, bets the high school basketball star that he can dunk by Homecoming. The bet leads 5' 8" Chang on a quest to learn to dunk—not only to impress his crush, Kristy, but to gain the respect of his high school peers too. But before he can rise up and truly throw one down, he'll have to reexamine everything he knows about himself, his friendships and his family.

An unhappy housewife gets a lift from the return of her imaginary childhood friend, Drop Dead Fred.

An award-winning cynical journalist, Lloyd Vogel, begrudgingly accepts an assignment to write an Esquire profile piece on the beloved television icon Fred Rogers. After his encounter with Rogers, Vogel's perspective on life is transformed.

A crew of rugged firefighters meet their match when attempting to rescue three rambunctious kids.

A blue harvest moon will rise, allowing the fairies to use a precious moonstone to restore the Pixie Dust Tree, the source of all their magic. But when Tinker Bell accidentally puts all of Pixie Hollow in jeopardy, she must venture out across the sea on a secret quest to set things right.

Looking to adopt a child and unable to conceive a child of their own, the Morrisons' lives are turned upside down when a seven-year-old boy unexpectedly shows up on their doorstep.

Twenty-two years after losing his home, Arulmozhi Varman returns to his native Thanjavur to attend his cousin's wedding. Amidst the celebrations, Arul is reintroduced to an upbeat man whom he cannot recall. With the help of the unknown man, Arul reconnects with his past.

Andy "Brink" Brinker and his in-line skating crew--Peter, Jordy, and Gabriella--who call themselves "Soul-Skaters" (which means they skate for the fun of it, and not for the money), clash with a group of sponsored skaters, Team X-Bladz--led by Val--with whom they attend high school in southern California. When Brink discovers his family is in financial trouble, he goes against the wishes of his parents and his friends and joins Team X-Bladz. Brink tries to lead a double life but will be able to pull it off?

Eleven-year-old Mildred’s life is turned upside down when her mother lands in hospital and estranged, American magician father, Strawn Wise, comes to look after her. Hoping to entertain the bookish tween, Strawn takes Mildred camping in the notoriously rugged New Zealand wilderness, and the pair embark on the ultimate test of family bonding – a quest to find the mythological beast known as the Canterbury Panther.

Suspicion is on high after Batman, Batgirl, Robin and other DC superheroes receive mysterious invitations. However, family values must remain strong when Batman and his team encounter the villainous Red Hood, who is obsessed with destroying the Bat-family and all of Gotham City.

A little girl goes in search of her father who is reported missing by the military during the Second Boer War.

After discovering she can see everyone's imaginary friends, a girl embarks on a magical adventure to reconnect forgotten imaginary friends with their kids.

A mom and dad who usually say no decide to say yes to their kids' wildest requests — with a few ground rules — on a whirlwind day of fun and adventure.

Dylan discovers he has a talent for making paper planes. He has a chance to compete in a world championship, but he'll have to face bullies and self-doubt to do so.

While trying to prove to her family she can be mature and responsible, teen wizard Alex Russo conjures up a spell to rid herself of her bad qualities, unintentionally creating a Good and Evil Alex. When Evil Alex gets involved in a plan to take over the world by a dark wizard, Good Alex must find a way to save her family, humankind, and ultimately herself in an epic Good vs. Evil battle.

An evil sorceress transports the gang back to the age of chivalrous knights, spell-casting wizards, and fire-breathing dragons.

Fievel and his friend Tony Toponi find a map that they believe points to a treasure buried somewhere beneath Old New York, and the plucky rodent is determined to find it. However, what he discovers under the city is a tribe of Native American mice who were driven underground by prejudiced European immigrants.