

40-years ago, there was a prophecy claiming that in the year of “20” and “23”, two emitting lights would come to the Earth from outer space. And the dark light with strong power will bring out a huge disaster. In the summer of 2023, as predicted, two mysterious lights approach Japan and descend on Kasukabe. The white light hits Shin-chan, which makes him get a superpower. Meanwhile, a man called Mitsuru Hiriya, has been bathed in dark light and has acquired psychic powers begins to run amok. A man who wants the destruction of the world, Hiriya VS A happy-go-lucky kindergarten child, Shinnosuke. A superpower battle is going to begin!

Everyone's favorite TV superhero Action Mask shows up in Kasukabe, and he's trying to get something from Shin-chan -- but what could it be?

The Noharas win a vacation to the Kingdom of Buri Buri -- but the whole thing was just a clever ploy by an evil organization to kidnap Shin-chan!

A time traveler claims that bad guys are trying to change the past! Shin-chan is on the case, going back in time to defeat the evil Lord Unkokusai.

The Futaba Kindergarten kids are so excited for their trip to the Henderland amusement park, but Shin-chan soon learns there are evil forces at play!

The Noharas get caught between two rival clans when Himawari swallows a pretty bead that turns out to be a mysterious ball with hidden powers.

It all begins when a secret agent hiding in the ship where dinner Futaba school students. The Pig Hoof follow and take the boat with her, Shin Chan and his friends on board. From there, Shin Chan, Masao, Nene, Kazama and Boo Chan van with Agent everywhere as their hostages.

There's only one way to stop a filthy evil scientist from destroying the world, and it's with a powerful hot spring located under Shin-chan's house!

The Noharas go on an Action Mask-themed cruise, where all the grown-ups get kidnapped by a gang of monkeys. It's up to the kids to rescue them!

Shin-chan must rescue the adults of Kasukabe when they mysteriously abandon their responsibilities to relive their youth at the new 20th-century expo.

Shin-chan somehow travels back in time, where he promptly involves himself in samurai wars and political intrigue, changing history left and right!

It's yakiniku night for the Noharas! But before they can dig in, they get wrapped up in a sizzling conspiracy and are forced to go on the run.

At a strange movie theater, everyone gets sucked into the film they're watching. The longer they stay, the less they remember about the real world!

After a noodle-loving time traveler shows up, Shin-chan and his parents transform into superheroes, fighting monsters three minutes in the future!

Something sinister's afoot in Kasukabe. Shin-chan doesn't know what it is, but he's pretty sure it involves samba-dancing doppelgängers.

When an alien bomb powerful enough to destroy the entire planet sticks to the buttocks of Shin-chan's pet dog Shiro, a race to save the world begins.

A sinister force is invading the neighborhood, and Shinnosuke is the only one who notices -- until a kid named Mata appears to help him save the day.

Shin-chan's parents have turned into animals, and environmental extremists are to blame! Shin-chan's going to have to put things right.

Shin-chan is approached by his time-traveling future bride-to-be Tamiko, who asks him to help save his adult self from the ruler of Neo Tokio.

A girl named Lemon arrives with a message for Shinnosuke, and he starts training as an action spy. But can he foil double agents and secret plots?

The Noharas get abducted by aliens who claim that Shin-chan's baby sister is their princess! Will she stay on this planet or return to Kasukabe?

Shin-chan and his friends must overcome hunger and other obstacles when they're tasked with delivering a barrel of legendary sauce to a food festival.

A diabolical plot to empower pushover dads causes Shin-chan's father to return home as a robot. The Nohara family bond is about to be put to the test!

The Noharas must survive a hoard of man-eating killer cacti after Shin-chan's father relocates the family to Mexico for work.

One night, the Nohara family were enjoying a pleasant dream, when suddenly a big fish appeared in their dreams and ate them. The next morning, Hiroshi read in the newspaper that everybody in another town had the same nightmare as him, but it seemed to have ended. But Hiroshi also heard the same dream from Misae, Shinnosuke, Himawari and even Shiro. They were surprised and thought if the same thing is happening in Kasukabe too. In kindergarten, on telling others about his nightmare, Shinnosuke was surprised to know that everybody too had the same dream. Then a mysterious girl named Saki was transferred to Futaba Kindergarten and joined Shinnosuke's class. Everyone in the class, including the rather inactive Bo-chan, were all excited and happy on seeing her. But Saki had a cold attitude and didn't get along well.

When the mysterious Shiriri turns his parents into children, Shin-chan must trek across Japan to help return them to adult form.

Shin-chan is all set to challenge Kung Fu in the Chinatown of Kasukabe city, known as Aiyā Town. He and the Kasukabe Defence Force are going to put up a totally no-stunt Kung Fu challenge on the stage.

Hiroshi and Misae have never been to a honeymoon trip to a foreign country. One day, Misae discovered an inexpensive and family-friendly holiday package to Australia and the Nohara family decided to make it their first honeymoon vacation. Hiroshi gets kidnapped upon arrival to Australia, leaving Shinnosuke, Misae and others on a dangerous journey. It turns out that Hiroshi is the key to a secret treasure. The remaining members of the Nohara Family must rescue Hiroshi, while a mysterious masked man and treasure hunters from all over the world are after him. The struggle is among three different groups in this action-filled treasure hunting adventure.

The kingdom that floats above in the sky, that uses free doodles as an energy source, “Rakuga Kingdom.” However, now in the face of a lack in energy, they are on the brink of ruin. In order to force the creation of doodles, the kingdom’s army begins its attack on Kasukabe on the surface! Meanwhile, as the drawings begin to move, the hero who is bestowed the hidden treasure of the kingdom, the “Miracle Crayon”—is none other than the “super happy-go-lucky 5-year-old,” Nohara Shinnosuke!! Together as the “Almost Four Heroes,” Shinnosuke and the drawn doodles try to take back Kasukabe! Amongst that, they discover the weakness of the doodles, where they dissolve upon contact with water! To make matters worse, a raincloud that looks to start pouring at any moment hovers above… What awaits their encounter with the doodles and the end of their adventure—will it be smiles, or tears!?

When the five visit a private academy, Kazama is attacked, and left with reduced intelligence and strange bite marks.

One day, a woman named Chiyome Hesogakure with a child named Chinzō visits the Nohara family and claims that she is the real mother of Shinnosuke and takes him away to a Ninja Village. In the Ninja Village, the Hesogakure family has been protecting "the earth's navel" by blocking it with a pure gold stopper using the "Mononoke technique" that has been passed down from generation. If it comes off, the earth will wither, the rotation will stop, and the "tomorrow" of the world will be lost! It is up to Shinnosuke to reveal the mystery of his birth and protect the future of the earth and the "tomorrow" of his family.

Follow the friendship between the Nobara family's pet dog Shiro and a "small dinosaur". Their connection helps the growth of Shinnosuke and the Kusakabe Defense Squad.

Shin-chan and his friends travel to India for a dance festival, but Bo-chan accidentally becomes possessed by an evil force from a mysterious backpack and turns into a powerful tyrant. Now, the Kasukabe Guard must work together to save Bo-chan and stop his rampage.

A mysterious group called Humarize strongly believes in the Quirk Singularity Doomsday theory which states that when quirks get mixed further in with future generations, that power will bring forth the end of humanity. In order to save everyone, the Pro-Heroes around the world ask UA Academy heroes-in-training to assist them and form a world-class selected hero team. It’s up to the heroes to save the world and the future of heroes in what is the most dangerous crisis to take place yet in My Hero Academia.

Nobita is followed by a stray dog on his way home and decides to help it find its original owner with the help of Doraemon. They find out that the dog is actually a prince in its homeland in Africa.

Doraemon and his friends travel to the 22nd century to look for his golden bell, which was stolen by a notorious thief called Kaito DX.

When the mysterious Shiriri turns his parents into children, Shin-chan must trek across Japan to help return them to adult form.

Phineas and Ferb team up with the Avengers to save the world from Dr. Doofenshmirtz and a group of dangerous supervillains.

In an alternate universe, very different versions of DC's Trinity fight against the government after they are framed for an embassy bombing.

In a society devastated by the effects of an all-out war between heroes and villains, a mysterious giant fortress suddenly appears, engulfing towns and people one after another. Then, a man reminiscent of All Might, the 'symbol of peace', stands in front of Izuku and his friends...

Everyone's favorite TV superhero Action Mask shows up in Kasukabe, and he's trying to get something from Shin-chan -- but what could it be?

Ash and his two friends Iris and Cilan help a Keldeo battle against a powerful Dragon-type Pokémon named Kyurem its his test to become a Sacred Swordsman.

The Noharas get caught between two rival clans when Himawari swallows a pretty bead that turns out to be a mysterious ball with hidden powers.

A young, aspiring hero and superhero fan inadvertently unleashes a powerful new villain looking to rid the world of the Avengers.

When Batman goes missing, it takes the entire Bat "family" - including Batwoman and Batwing - to keep the peace in Gotham and unravel the mystery behind the Dark Knight's disappearance.

The Straw Hats visits an island, known as Mecha Island, where a fisherman sings an old folk song about a Golden Crown. Searching for that mysterious treasure, they find a hidden entrance into the island. The island's leader, Ratchet, impressed with the find and in search of the Golden Crown himself, invites the crew to join him in his search and the crew along with Ratchet and his henchmen enter the cave. As it turns out, the islands true form, is that of a giant turtle. Ratchet, who had known this all along, uses his mechanical castle to take control of the turtle, in order to use it, to take over the world. Now the Straw Hats have to stop not only Ratchet, but also the helpless turtle, from crashing into a nearby island.

Something sinister's afoot in Kasukabe. Shin-chan doesn't know what it is, but he's pretty sure it involves samba-dancing doppelgängers.

Nobita and Doraemon find a giant robot in pieces which they later assemble. It turns out to be a destructive weapon and the gang must save Earth from an imminent invasion.

All Might and Deku accept an invitation to go abroad to a floating and mobile manmade city, called 'I-Island', where they research quirks as well as hero supplemental items at the special 'I-Expo' convention that is currently being held on the island. During that time, suddenly, despite an iron wall of security surrounding the island, the system is breached by a villain, and the only ones able to stop him are the students of Class 1-A.

When a threat no one could have expected bears down on the Marvel Universe, this ragtag, untrained band of teens have no choice but to rise together and prove to the world that sometimes the difference between a 'hero' and 'misfit' is just in the name.

The Futaba Kindergarten kids are so excited for their trip to the Henderland amusement park, but Shin-chan soon learns there are evil forces at play!

Mayhem reigns supreme in the animated kingdom as whiz kid Jimmy Neutron and Timmy from "The Fairly Oddparents" swap places in each other's worlds.

Based on the bestselling book series, this outrageous comedy tells the story of George and Harold, two overly imaginative pranksters who hypnotize their principal into thinking he’s an enthusiastic, yet dimwitted, superhero named Captain Underpants.